VideoCommon: add material asset. A material is similar to other graphics engines where it provides data to be used in conjunction with a shader asset to generate a runtime AbstractShader

This commit is contained in:
iwubcode
2023-07-02 21:27:24 -05:00
parent 7bb04ff1dc
commit 77511e8e7c
9 changed files with 304 additions and 0 deletions

View File

@ -18,6 +18,8 @@ add_library(videocommon
Assets/CustomTextureData.h
Assets/DirectFilesystemAssetLibrary.cpp
Assets/DirectFilesystemAssetLibrary.h
Assets/MaterialAsset.cpp
Assets/MaterialAsset.h
Assets/ShaderAsset.cpp
Assets/ShaderAsset.h
Assets/TextureAsset.cpp