Initial megacommit.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-07-12 17:40:22 +00:00
parent a3be5d89ae
commit 775dc8a9c0
1920 changed files with 734652 additions and 0 deletions

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@ -0,0 +1,36 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h"
#include "resource.h"
#include "AboutDlg.h"
LRESULT CAboutDlg::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
CenterWindow(GetParent());
return(TRUE);
}
LRESULT CAboutDlg::OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
EndDialog(wID);
return(0);
}

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@ -0,0 +1,41 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
class CAboutDlg
: public CDialogImpl<CAboutDlg>
{
public:
enum { IDD = IDD_ABOUTPAD };
BEGIN_MSG_MAP(CAboutDlg)
MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
COMMAND_ID_HANDLER(IDOK, OnCloseCmd)
COMMAND_ID_HANDLER(IDCANCEL, OnCloseCmd)
END_MSG_MAP()
// Handler prototypes (uncomment arguments if needed):
// LRESULT MessageHandler(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
// LRESULT CommandHandler(WORD /*wNotifyCode*/, WORD /*wID*/, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
// LRESULT NotifyHandler(int /*idCtrl*/, LPNMHDR /*pnmh*/, BOOL& /*bHandled*/)
LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL & /*bHandled*/);
LRESULT OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL & /*bHandled*/);
};

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <windowsx.h>
#include "resource.h"
#include "DirectInputBase.h"
#include "ConfigDlg.h"
#define NUMCONTROLS 23
int m_buttonResources[NUMCONTROLS] =
{
IDC_SETMAINLEFT,
IDC_SETMAINUP,
IDC_SETMAINRIGHT,
IDC_SETMAINDOWN,
IDC_SETSUBLEFT,
IDC_SETSUBUP,
IDC_SETSUBRIGHT,
IDC_SETSUBDOWN,
IDC_SETDPADLEFT,
IDC_SETDPADUP,
IDC_SETDPADRIGHT,
IDC_SETDPADDOWN,
IDC_SETA,
IDC_SETB,
IDC_SETX,
IDC_SETY,
IDC_SETZ,
IDC_SETL,
IDC_SETR,
IDC_SETSTART,
// CTL_HALFMAIN,
// CTL_HALFSUB,
// CTL_HALFTRIGGER,
// NUMCONTROLS
};
extern int keyForControl[NUMCONTROLS];
extern bool g_rumbleEnable;
LRESULT CConfigDlg::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
m_dinput.Init(m_hWnd);
CenterWindow(GetParent());
for (int i = 0; i < NUMCONTROLS - 3; i++)
{
CButton button = GetDlgItem(m_buttonResources[i]);
SetButtonText(button, keyForControl[i]);
}
m_hWaitForKeyButton = NULL;
CheckDlgButton(IDC_RUMBLE1, g_rumbleEnable);
SetTimer(1, 50, 0);
return(TRUE);
}
LRESULT CConfigDlg::OnCommand(UINT /*uMsg*/, WPARAM _wParam, LPARAM _lParam, BOOL& _bHandled)
{
// we have not handled it
_bHandled = FALSE;
// check if it is a key
for (int i = 0; i < NUMCONTROLS; i++)
{
if (m_buttonResources[i] == LOWORD(_wParam))
{
m_iKeyWaitingFor = i;
m_hWaitForKeyButton = GetDlgItem(m_buttonResources[i]);
CButton tmpButton = m_hWaitForKeyButton;
tmpButton.SetWindowText("Press Key");
_bHandled = TRUE; // yeah we have handled it
break;
}
}
g_rumbleEnable = Button_GetCheck(GetDlgItem(IDC_RUMBLE1)) ? true : false;
return(TRUE);
}
LRESULT CConfigDlg::OnTimer(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
if (m_hWaitForKeyButton != NULL)
{
m_dinput.Read();
for (int i = 0; i < 255; i++)
{
if (m_dinput.diks[i])
{
keyForControl[m_iKeyWaitingFor] = i;
CButton tmpButton = m_hWaitForKeyButton;
SetButtonText(tmpButton, keyForControl[m_iKeyWaitingFor]);
m_hWaitForKeyButton = NULL;
break;
}
}
}
return(TRUE);
}
LRESULT CConfigDlg::OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
m_dinput.Free();
EndDialog(wID);
return(0);
}
void CConfigDlg::SetButtonText(CButton& _rButton, int _key)
{
char szTemp[64];
switch (_key)
{
case DIK_LEFT:
strcpy(szTemp, "Left");
break;
case DIK_UP:
strcpy(szTemp, "Up");
break;
case DIK_RIGHT:
strcpy(szTemp, "Right");
break;
case DIK_DOWN:
strcpy(szTemp, "Down");
break;
case DIK_HOME:
strcpy(szTemp, "Home");
break;
case DIK_END:
strcpy(szTemp, "End");
break;
case DIK_INSERT:
strcpy(szTemp, "Ins");
break;
case DIK_DELETE:
strcpy(szTemp, "Del");
break;
case DIK_PGUP:
strcpy(szTemp, "PgUp");
break;
case DIK_PGDN:
strcpy(szTemp, "PgDn");
break;
default:
GetKeyNameText(_key << 16, szTemp, 64);
break;
}
_rButton.SetWindowText(szTemp);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
class CConfigDlg
: public CDialogImpl<CConfigDlg>
{
public:
enum { IDD = IDD_PADCONFIG };
BEGIN_MSG_MAP(CConfigDlg)
MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
MESSAGE_HANDLER(WM_COMMAND, OnCommand)
MESSAGE_HANDLER(WM_TIMER, OnTimer)
COMMAND_ID_HANDLER(IDOK, OnCloseCmd)
END_MSG_MAP()
private:
HWND m_hWaitForKeyButton;
int m_iKeyWaitingFor;
DInput m_dinput;
// Handler prototypes (uncomment arguments if needed):
// LRESULT MessageHandler(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
// LRESULT CommandHandler(WORD /*wNotifyCode*/, WORD /*wID*/, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
// LRESULT NotifyHandler(int /*idCtrl*/, LPNMHDR /*pnmh*/, BOOL& /*bHandled*/)
LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL & /*bHandled*/);
LRESULT OnCommand(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL & /*bHandled*/);
LRESULT OnTimer(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL & /*bHandled*/);
LRESULT OnCloseCmd(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL & /*bHandled*/);
void SetButtonText(CButton& _rButton, int _key);
};

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h"
#include "DirectInputBase.h"
DInput::DInput()
: g_pDI(NULL),
g_pKeyboard(NULL)
{}
DInput::~DInput()
{
Free();
}
HRESULT DInput::Init(HWND hWnd)
{
HRESULT hr;
DWORD dwCoopFlags;
dwCoopFlags = DISCL_FOREGROUND | DISCL_NOWINKEY;
// Create a DInput object
if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION,
IID_IDirectInput8, (VOID* *)&g_pDI, NULL)))
{
MessageBox(0, "Direct Input Create Failed", 0, MB_ICONERROR);
return(hr);
}
if (FAILED(hr = g_pDI->CreateDevice(GUID_SysKeyboard, &g_pKeyboard, NULL)))
{
MessageBox(0, "Couldn't access keyboard", 0, MB_ICONERROR);
Free();
return(hr);
}
g_pKeyboard->SetDataFormat(&c_dfDIKeyboard);
g_pKeyboard->SetCooperativeLevel(hWnd, dwCoopFlags);
g_pKeyboard->Acquire();
return(S_OK);
}
void DInput::Free()
{
if (g_pKeyboard)
{
g_pKeyboard->Unacquire();
g_pKeyboard->Release();
g_pKeyboard = 0;
}
if (g_pDI)
{
g_pDI->Release();
g_pDI = 0;
}
}
// Desc: Read the input device's state when in immediate mode and display it.
HRESULT DInput::Read()
{
HRESULT hr;
if (NULL == g_pKeyboard)
{
return(S_OK);
}
// Get the input's device state, and put the state in dims
ZeroMemory(diks, sizeof(diks));
hr = g_pKeyboard->GetDeviceState(sizeof(diks), diks);
//for (int i=0; i<256; i++)
// if (diks[i])MessageBox(0,"DSFJDKSF|",0,0);
if (FAILED(hr))
{
// DirectInput may be telling us that the input stream has been
// interrupted. We aren't tracking any state between polls, so
// we don't have any special reset that needs to be done.
// We just re-acquire and try again.
// If input is lost then acquire and keep trying
hr = g_pKeyboard->Acquire();
while (hr == DIERR_INPUTLOST)
{
hr = g_pKeyboard->Acquire();
}
// hr may be DIERR_OTHERAPPHASPRIO or other errors. This
// may occur when the app is minimized or in the process of
// switching, so just try again later
return(S_OK);
}
return(S_OK);
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _DIRECTINPUTBASE_H
#define _DIRECTINPUTBASE_H
class DInput
{
public:
DInput();
~DInput();
HRESULT Init(HWND hWnd);
void Free();
HRESULT Read();
BYTE diks[256]; // DirectInput keyboard state buffer
private:
LPDIRECTINPUT8 g_pDI; // The DirectInput object
LPDIRECTINPUTDEVICE8 g_pKeyboard; // The keyboard device
};
#endif

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Import('env')
output = "../../../../Binary/linux/Plugins/padsimple.so"
files = ["main.cpp",
]
env.SharedLibrary(output, files, LIBS=["common"])

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifdef _WIN32
#define XINPUT_ENABLE
#endif
#include <stdio.h>
#include <math.h>
#include "Common.h"
#ifdef XINPUT_ENABLE
#include "XInput.h"
#endif
#include "pluginspecs_pad.h"
#include "IniFile.h"
#ifdef _WIN32
#include "DirectInputBase.h"
#include "resource.h"
#include "AboutDlg.h"
#include "ConfigDlg.h"
DInput dinput;
#else
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
Display* GXdsp;
#endif
// controls
enum
{
CTL_MAINLEFT = 0,
CTL_MAINUP,
CTL_MAINRIGHT,
CTL_MAINDOWN,
CTL_SUBLEFT,
CTL_SUBUP,
CTL_SUBRIGHT,
CTL_SUBDOWN,
CTL_DPADLEFT,
CTL_DPADUP,
CTL_DPADRIGHT,
CTL_DPADDOWN,
CTL_A,
CTL_B,
CTL_X,
CTL_Y,
CTL_Z,
CTL_L,
CTL_R,
CTL_START,
CTL_HALFMAIN,
CTL_HALFSUB,
CTL_HALFTRIGGER,
NUMCONTROLS
};
// control names
static const char* controlNames[] =
{
"Main_stick_left",
"Main_stick_up",
"Main_stick_right",
"Main_stick_down",
"Sub_stick_left",
"Sub_stick_up",
"Sub_stick_right",
"Sub_stick_down",
"D-Pad_left",
"D-Pad_up",
"D-Pad_right",
"D-Pad_down",
"A_button",
"B_button",
"X_button",
"Y_button",
"Z_trigger",
"L_button",
"R_button",
"Start",
"Soft_main_switch",
"Soft_sub_switch",
"Soft_triggers_switch",
};
int keyForControl[NUMCONTROLS];
HINSTANCE g_hInstance = NULL;
SPADInitialize g_PADInitialize;
bool g_rumbleEnable = true;
void LoadConfig();
void SaveConfig();
#define RECORD_SIZE (1024 * 128)
SPADStatus recordBuffer[RECORD_SIZE];
int count = 0;
// #define RECORD_STORE
// #define RECORD_REPLAY
void RecordInput(const SPADStatus& _rPADStatus)
{
if (count >= RECORD_SIZE)
{
return;
}
recordBuffer[count++] = _rPADStatus;
}
const SPADStatus& PlayRecord()
{
if (count >= RECORD_SIZE){return(recordBuffer[0]);}
return(recordBuffer[count++]);
}
void LoadRecord()
{
FILE* pStream = fopen("c:\\pad-record.bin", "rb");
if (pStream != NULL)
{
fread(recordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
fclose(pStream);
}
}
void SaveRecord()
{
FILE* pStream = fopen("c:\\pad-record.bin", "wb");
if (pStream != NULL)
{
fwrite(recordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
fclose(pStream);
}
}
#ifdef _WIN32
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
LPVOID lpvReserved) // reserved
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
break;
case DLL_PROCESS_DETACH:
break;
default:
break;
}
g_hInstance = hinstDLL;
return(TRUE);
}
#endif
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_PAD;
#ifndef _DEBUG
strcpy(_PluginInfo->Name, "Dolphin KB/X360pad");
#else
strcpy(_PluginInfo->Name, "Dolphin KB/X360pad (Debug)");
#endif
}
void DllAbout(HWND _hParent)
{
#ifdef _WIN32
CAboutDlg aboutDlg;
aboutDlg.DoModal(_hParent);
#endif
}
void DllConfig(HWND _hParent)
{
#ifdef _WIN32
LoadConfig();
CConfigDlg configDlg;
configDlg.DoModal(_hParent);
SaveConfig();
#endif
}
void PAD_Initialize(SPADInitialize _PADInitialize)
{
#ifdef RECORD_REPLAY
LoadRecord();
#endif
g_PADInitialize = _PADInitialize;
#ifdef _WIN32
dinput.Init((HWND)g_PADInitialize.hWnd);
#else
GXdsp = (Display*)g_PADInitialize.hWnd;
#endif
LoadConfig();
}
void PAD_Shutdown()
{
#ifdef RECORD_STORE
SaveRecord();
#endif
#ifdef _WIN32
dinput.Free();
#endif
SaveConfig();
}
const float kDeadZone = 0.1f;
// Implement circular deadzone
void ScaleStickValues(unsigned char* outx,
unsigned char* outy,
short inx, short iny)
{
float x = ((float)inx + 0.5f) / 32767.5f;
float y = ((float)iny + 0.5f) / 32767.5f;
if ((x == 0.0f) && (y == 0.0f)) // to be safe
{
*outx = 0;
*outy = 0;
return;
}
float magnitude = sqrtf(x * x + y * y);
float nx = x / magnitude;
float ny = y / magnitude;
if (magnitude < kDeadZone){magnitude = kDeadZone;}
magnitude = (magnitude - kDeadZone) / (1.0f - kDeadZone);
magnitude *= magnitude; // another power may be more appropriate
nx *= magnitude;
ny *= magnitude;
int ix = (int)(nx * 100);
int iy = (int)(ny * 100);
*outx = 0x80 + ix;
*outy = 0x80 + iy;
}
#ifdef _WIN32
void DInput_Read(int _numPad, SPADStatus* _pPADStatus)
{
if (_numPad != 0)
{
return;
}
dinput.Read();
int mainvalue = (dinput.diks[keyForControl[CTL_HALFMAIN]] & 0xFF) ? 40 : 100;
int subvalue = (dinput.diks[keyForControl[CTL_HALFSUB]] & 0xFF) ? 40 : 100;
int triggervalue = (dinput.diks[keyForControl[CTL_HALFTRIGGER]] & 0xFF) ? 100 : 255;
// get the new keys
if (dinput.diks[keyForControl[CTL_MAINLEFT]] & 0xFF){_pPADStatus->stickX -= mainvalue;}
if (dinput.diks[keyForControl[CTL_MAINRIGHT]] & 0xFF){_pPADStatus->stickX += mainvalue;}
if (dinput.diks[keyForControl[CTL_MAINDOWN]] & 0xFF){_pPADStatus->stickY -= mainvalue;}
if (dinput.diks[keyForControl[CTL_MAINUP]] & 0xFF){_pPADStatus->stickY += mainvalue;}
if (dinput.diks[keyForControl[CTL_SUBLEFT]] & 0xFF){_pPADStatus->substickX -= subvalue;}
if (dinput.diks[keyForControl[CTL_SUBRIGHT]] & 0xFF){_pPADStatus->substickX += subvalue;}
if (dinput.diks[keyForControl[CTL_SUBDOWN]] & 0xFF){_pPADStatus->substickY -= subvalue;}
if (dinput.diks[keyForControl[CTL_SUBUP]] & 0xFF){_pPADStatus->substickY += subvalue;}
if (dinput.diks[keyForControl[CTL_L]] & 0xFF)
{
_pPADStatus->button |= PAD_TRIGGER_L;
_pPADStatus->triggerLeft = triggervalue;
}
if (dinput.diks[keyForControl[CTL_R]] & 0xFF)
{
_pPADStatus->button |= PAD_TRIGGER_R;
_pPADStatus->triggerRight = triggervalue;
}
if (dinput.diks[keyForControl[CTL_A]] & 0xFF)
{
_pPADStatus->button |= PAD_BUTTON_A;
_pPADStatus->analogA = 255;
}
if (dinput.diks[keyForControl[CTL_B]] & 0xFF)
{
_pPADStatus->button |= PAD_BUTTON_B;
_pPADStatus->analogB = 255;
}
if (dinput.diks[keyForControl[CTL_X]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_X;}
if (dinput.diks[keyForControl[CTL_Y]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_Y;}
if (dinput.diks[keyForControl[CTL_Z]] & 0xFF){_pPADStatus->button |= PAD_TRIGGER_Z;}
if (dinput.diks[keyForControl[CTL_DPADUP]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_UP;}
if (dinput.diks[keyForControl[CTL_DPADDOWN]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_DOWN;}
if (dinput.diks[keyForControl[CTL_DPADLEFT]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_LEFT;}
if (dinput.diks[keyForControl[CTL_DPADRIGHT]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
if (dinput.diks[keyForControl[CTL_START]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_START;}
}
void XInput_Read(int _numPAD, SPADStatus* _pPADStatus)
{
#ifdef XINPUT_ENABLE
const int base = 0x80;
XINPUT_STATE xstate;
DWORD xresult = XInputGetState(_numPAD, &xstate);
if ((xresult != ERROR_SUCCESS) && (_numPAD != 0))
{
return;
}
// In addition, let's .. yes, let's use XINPUT!
if (xresult == ERROR_SUCCESS)
{
const XINPUT_GAMEPAD& pad = xstate.Gamepad;
if ((_pPADStatus->stickX == base) && (_pPADStatus->stickY == base))
{
ScaleStickValues(
&_pPADStatus->stickX,
&_pPADStatus->stickY,
pad.sThumbLX,
pad.sThumbLY);
}
if ((_pPADStatus->substickX == base) && (_pPADStatus->substickY == base))
{
ScaleStickValues(
&_pPADStatus->substickX,
&_pPADStatus->substickY,
pad.sThumbRX,
pad.sThumbRY);
}
_pPADStatus->triggerLeft = pad.bLeftTrigger;
_pPADStatus->triggerRight = pad.bRightTrigger;
if (pad.bLeftTrigger > 20){_pPADStatus->button |= PAD_TRIGGER_L;}
if (pad.bRightTrigger > 20){_pPADStatus->button |= PAD_TRIGGER_R;}
if (pad.wButtons & XINPUT_GAMEPAD_A){_pPADStatus->button |= PAD_BUTTON_A;}
if (pad.wButtons & XINPUT_GAMEPAD_X){_pPADStatus->button |= PAD_BUTTON_B;}
if (pad.wButtons & XINPUT_GAMEPAD_B){_pPADStatus->button |= PAD_BUTTON_X;}
if (pad.wButtons & XINPUT_GAMEPAD_Y){_pPADStatus->button |= PAD_BUTTON_Y;}
if (pad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER){_pPADStatus->button |= PAD_TRIGGER_Z;}
if (pad.wButtons & XINPUT_GAMEPAD_START){_pPADStatus->button |= PAD_BUTTON_START;}
if (pad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT){_pPADStatus->button |= PAD_BUTTON_LEFT;}
if (pad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
if (pad.wButtons & XINPUT_GAMEPAD_DPAD_UP){_pPADStatus->button |= PAD_BUTTON_UP;}
if (pad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN){_pPADStatus->button |= PAD_BUTTON_DOWN;}
}
#endif
}
#endif
#ifndef _WIN32
// The graphics plugin in the PCSX2 design leaves a lot of the window processing to the pad plugin, weirdly enough.
void X11_Read(int _numPAD, SPADStatus* _pPADStatus)
{
// Do all the stuff we need to do once per frame here
if (_numPAD != 0)
{
return;
}
// This code is from Zerofrog's pcsx2 pad plugin
XEvent E;
//int keyPress=0, keyRelease=0;
KeySym key;
// keyboard input
while (XPending(GXdsp) > 0)
{
XNextEvent(GXdsp, &E);
switch (E.type)
{
case KeyPress:
//_KeyPress(pad, XLookupKeysym((XKeyEvent *)&E, 0)); break;
key = XLookupKeysym((XKeyEvent*)&E, 0);
/*
for (i = 0; i < PADKEYS; i++) {
if (key == conf.keys[pad][i]) {
keyPress |= (1<<i);
keyRelease&=~(1<<i);
break;
}
}*/
break;
case KeyRelease:
key = XLookupKeysym((XKeyEvent*)&E, 0);
/*
//_KeyRelease(pad, XLookupKeysym((XKeyEvent *)&E, 0));
for (i=0; i<PADKEYS; i++) {
if (key == conf.keys[pad][i]) {
keyPress&=~(1<<i);
keyRelease|= (1<<i);
break;
}
}*/
break;
case FocusIn:
XAutoRepeatOff(GXdsp);
break;
case FocusOut:
XAutoRepeatOn(GXdsp);
break;
}
}
}
#endif
void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
{
// check if all is okay
if ((_pPADStatus == NULL))
{
return;
}
#ifdef RECORD_REPLAY
*_pPADStatus = PlayRecord();
return;
#endif
const int base = 0x80;
// clear pad
memset(_pPADStatus, 0, sizeof(SPADStatus));
_pPADStatus->stickY = base;
_pPADStatus->stickX = base;
_pPADStatus->substickX = base;
_pPADStatus->substickY = base;
_pPADStatus->button |= PAD_USE_ORIGIN;
#ifdef _WIN32
// just update pad on focus
//if (g_PADInitialize.hWnd != ::GetForegroundWindow())
// return;
#endif
_pPADStatus->err = PAD_ERR_NONE;
// keyboard is hardwired to player 1.
#ifdef _WIN32
DInput_Read(_numPAD, _pPADStatus);
XInput_Read(_numPAD, _pPADStatus);
#else
X11_Read(_numPAD, _pPADStatus);
#endif
#ifdef RECORD_STORE
RecordInput(*_pPADStatus);
#endif
}
// Rough approximation of GC behaviour - needs improvement.
void PAD_Rumble(BYTE _numPAD, unsigned int _uType, unsigned int _uStrength)
{
#ifdef _WIN32
static int a = 0;
if ((_uType == 0) || (_uType == 2))
{
a = 0;
}
else if (_uType == 1)
{
a = _uStrength > 2 ? 8000 : 0;
}
a = int ((float)a * 0.96f);
if (!g_rumbleEnable)
{
a = 0;
}
#ifdef XINPUT_ENABLE
XINPUT_VIBRATION vib;
vib.wLeftMotorSpeed = a; //_uStrength*100;
vib.wRightMotorSpeed = a; //_uStrength*100;
XInputSetState(_numPAD, &vib);
#endif
#endif
}
unsigned int SaveLoadState(char* _ptr, BOOL _bSave)
{
return(0);
}
void LoadConfig()
{
#ifdef _WIN32
// Initialize pad 1 to standard controls
const int defaultKeyForControl[NUMCONTROLS] =
{
DIK_LEFT, //mainstick
DIK_UP,
DIK_RIGHT,
DIK_DOWN,
DIK_J, //substick
DIK_I,
DIK_L,
DIK_K,
DIK_F, //dpad
DIK_T,
DIK_H,
DIK_G,
DIK_X, //buttons
DIK_Z,
DIK_S,
DIK_C,
DIK_D,
DIK_Q,
DIK_W,
DIK_RETURN,
DIK_LSHIFT,
DIK_LSHIFT,
DIK_LCONTROL
};
#endif
IniFile file;
file.Load("pad.ini");
for (int i = 0; i < NUMCONTROLS; i++)
{
#ifdef _WIN32
file.Get("Bindings", controlNames[i], &keyForControl[i], defaultKeyForControl[i]);
#endif
}
file.Get("XPad1", "Rumble", &g_rumbleEnable, true);
}
void SaveConfig()
{
IniFile file;
file.Load("pad.ini");
for (int i = 0; i < NUMCONTROLS; i++)
{
file.Set("Bindings", controlNames[i], keyForControl[i]);
}
file.Set("XPad1", "Rumble", g_rumbleEnable);
file.Save("pad.ini");
}

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by resource.rc
//
#define IDD_PADCONFIG 101
#define IDD_ABOUTPAD 104
#define IDC_SETSTART 1003
#define IDC_SETA 1004
#define IDC_SETB 1005
#define IDC_SETX 1006
#define IDC_SETY 1007
#define IDC_SETZ 1008
#define IDC_SETSUBUP 1009
#define IDC_SETSUBLEFT 1010
#define IDC_SETSUBRIGHT 1011
#define IDC_SETSUBDOWN 1012
#define IDC_SETDPADUP 1013
#define IDC_SETDPADLEFT 1014
#define IDC_SETDPADRIGHT 1015
#define IDC_SETDPADDOWN 1016
#define IDC_SETMAINUP 1017
#define IDC_SETMAINLEFT 1018
#define IDC_SETMAINDOWN 1019
#define IDC_SETMAINRIGHT 1020
#define IDC_SETL 1021
#define IDC_SETR 1022
#define IDC_RUMBLE 1023
#define IDC_RUMBLE1 1023
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 105
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1024
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_PADCONFIG DIALOGEX 0, 0, 344, 236
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Pad configuration"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "Close",IDOK,287,215,50,14
PUSHBUTTON "start",IDC_SETSTART,147,103,40,14
PUSHBUTTON "a",IDC_SETA,249,83,40,14
PUSHBUTTON "b",IDC_SETB,221,99,40,14
PUSHBUTTON "x",IDC_SETX,206,72,40,14
PUSHBUTTON "y",IDC_SETY,292,90,40,14
PUSHBUTTON "z",IDC_SETZ,247,36,40,14
PUSHBUTTON " ",IDC_SETSUBUP,241,129,40,14
PUSHBUTTON " ",IDC_SETSUBLEFT,199,148,40,14
PUSHBUTTON " ",IDC_SETSUBRIGHT,281,147,40,14
PUSHBUTTON " ",IDC_SETSUBDOWN,242,168,40,14
PUSHBUTTON " ",IDC_SETDPADUP,72,130,40,14
PUSHBUTTON " ",IDC_SETDPADLEFT,29,146,40,14
PUSHBUTTON " ",IDC_SETDPADRIGHT,118,146,40,14
PUSHBUTTON " ",IDC_SETDPADDOWN,73,167,40,14
PUSHBUTTON " ",IDC_SETMAINUP,47,48,40,14
PUSHBUTTON " ",IDC_SETMAINLEFT,13,67,40,14
PUSHBUTTON " ",IDC_SETMAINDOWN,47,87,40,14
PUSHBUTTON " ",IDC_SETMAINRIGHT,85,67,40,14
PUSHBUTTON "l",IDC_SETL,97,17,40,14
PUSHBUTTON "r",IDC_SETR,222,17,40,14
GROUPBOX "Keyboard",IDC_STATIC,7,7,330,185
GROUPBOX "XBox 360 Pad",IDC_STATIC,7,196,107,33
CONTROL "Enable Rumble",IDC_RUMBLE1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,210,76,10
END
IDD_ABOUTPAD DIALOGEX 0, 0, 184, 76
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About Dolphin Simple Pad Plugin"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,127,55,50,14
LTEXT "Coded by F|RES and ector",IDC_STATIC,7,30,104,14
LTEXT "Keyboard and XInput simple pad plugin",IDC_STATIC,7,6,126,13
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_PADCONFIG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 337
TOPMARGIN, 7
BOTTOMMARGIN, 229
END
IDD_ABOUTPAD, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 177
TOPMARGIN, 6
BOTTOMMARGIN, 69
END
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h"

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
// Insert your headers here
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define _CRT_SECURE_NO_DEPRECATE 1
#include <windows.h>
#include <stdio.h>
#include <tchar.h>
#include <vector>
#include <xstring>
// DInput
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
// WTL
#include <atlbase.h>
#include <atlapp.h>
#include <atldlgs.h>
#include <atlctrls.h>