mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
39
Source/Plugins/Plugin_VideoDX9/Src/TransformEngine.h
Normal file
39
Source/Plugins/Plugin_VideoDX9/Src/TransformEngine.h
Normal file
@ -0,0 +1,39 @@
|
||||
#ifndef _TRANSFORMENGINE_H
|
||||
#define _TRANSFORMENGINE_H
|
||||
|
||||
//T&L Engine
|
||||
//as much work as possible will be delegated to vertex shaders later
|
||||
//to take full advantage of current PC HW
|
||||
|
||||
#include "VertexHandler.h"
|
||||
#include "DecodedVArray.h"
|
||||
|
||||
class CTransformEngine
|
||||
{
|
||||
static float* m_pPosMatrix;
|
||||
static float* m_pNormalMatrix;
|
||||
static float* m_pTexMatrix[8];
|
||||
static float* m_pTexPostMatrix[8];
|
||||
|
||||
public:
|
||||
static size_t SaveLoadState(char *ptr, bool save);
|
||||
static void TransformVertices(int _numVertices,
|
||||
const DecodedVArray *varray,
|
||||
D3DVertex *vbuffer);
|
||||
|
||||
static void SetPosNormalMatrix(float *p, float *n)
|
||||
{
|
||||
m_pPosMatrix = p;
|
||||
m_pNormalMatrix = n;
|
||||
}
|
||||
static void SetTexMatrix(int i, float *f)
|
||||
{
|
||||
m_pTexMatrix[i] = f;
|
||||
}
|
||||
static void SetTexPostMatrix(int i, float *f)
|
||||
{
|
||||
m_pTexPostMatrix[i] = f;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user