mirror of
https://github.com/dolphin-emu/dolphin.git
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Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
341
Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_TextCoord.h
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341
Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_TextCoord.h
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef VERTEXLOADER_TEXCOORD_H
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#define VERTEXLOADER_TEXCOORD_H
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#define LOG_TEX1() PRIM_LOG("tex: %f, ", ((float*)VertexManager::s_pCurBufferPointer)[0]);
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#define LOG_TEX2() PRIM_LOG("tex: %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[0], ((float*)VertexManager::s_pCurBufferPointer)[1]);
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extern int tcIndex;
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void LOADERDECL TexCoord_Read_Dummy(void* _p)
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{
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadDirect_UByte1(void* _p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)ReadBuffer8() * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadDirect_UByte2(void* _p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)ReadBuffer8() * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)ReadBuffer8() * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadDirect_Byte1(void* _p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)ReadBuffer8() * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadDirect_Byte2(void* _p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)ReadBuffer8() * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)ReadBuffer8() * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadDirect_UShort1(void* _p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)ReadBuffer16() * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadDirect_UShort2(void* _p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)ReadBuffer16() * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)ReadBuffer16() * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadDirect_Short1(void* _p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)ReadBuffer16() * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadDirect_Short2(void* _p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)ReadBuffer16() * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)ReadBuffer16() * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadDirect_Float1(void* _p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer32F() * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadDirect_Float2(void* _p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = ReadBuffer32F() * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = ReadBuffer32F() * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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// ==================================================================================
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void LOADERDECL TexCoord_ReadIndex8_UByte1(void* _p)
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{
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex8_UByte2(void* _p)
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{
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)Memory_Read_U8(iAddress+1) * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex8_Byte1(void* _p)
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{
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex8_Byte2(void* _p)
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{
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)Memory_Read_U8(iAddress+1) * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex8_UShort1(void* _p)
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{
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex8_UShort2(void* _p)
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{
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Memory_Read_U16(iAddress+2) * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex8_Short1(void* _p)
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{
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex8_Short2(void* _p)
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{
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u8 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Memory_Read_U16(iAddress+2) * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex8_Float1(void* _p)
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{
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u16 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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u32 uTemp;
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uTemp = Memory_Read_U32(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[0] = *(float*)&uTemp * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex8_Float2(void* _p)
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{
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u16 Index = ReadBuffer8();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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u32 uTemp;
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uTemp = Memory_Read_U32(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[0] = *(float*)&uTemp * tcScaleU[tcIndex];
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uTemp = Memory_Read_U32(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[1] = *(float*)&uTemp * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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// ==================================================================================
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void LOADERDECL TexCoord_ReadIndex16_UByte1(void* _p)
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{
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex16_UByte2(void* _p)
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{
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)Memory_Read_U8(iAddress+1) * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex16_Byte1(void* _p)
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{
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex16_Byte2(void* _p)
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{
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)Memory_Read_U8(iAddress) * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)Memory_Read_U8(iAddress+1) * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex16_UShort1(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex16_UShort2(void* _p)
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{
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TVtxAttr* pVtxAttr = (TVtxAttr*)_p;
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Memory_Read_U16(iAddress+2) * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex16_Short1(void* _p)
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{
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex16_Short2(void* _p)
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{
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Memory_Read_U16(iAddress) * tcScaleU[tcIndex];
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((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Memory_Read_U16(iAddress+2) * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex16_Float1(void* _p)
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{
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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u32 uTemp;
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uTemp = Memory_Read_U32(iAddress );
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((float*)VertexManager::s_pCurBufferPointer)[0] = *(float*)&uTemp * tcScaleU[tcIndex];
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LOG_TEX1();
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VertexManager::s_pCurBufferPointer += 4;
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tcIndex++;
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}
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void LOADERDECL TexCoord_ReadIndex16_Float2(void* _p)
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{
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u16 Index = ReadBuffer16();
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u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
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u32 uTemp;
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uTemp = Memory_Read_U32(iAddress );
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((float*)VertexManager::s_pCurBufferPointer)[0] = *(float*)&uTemp * tcScaleU[tcIndex];
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uTemp = Memory_Read_U32(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[1] = *(float*)&uTemp * tcScaleV[tcIndex];
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LOG_TEX2();
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VertexManager::s_pCurBufferPointer += 8;
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tcIndex++;
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}
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#endif
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