Implement experimental Vulkan backend

This commit is contained in:
Stenzek
2016-08-13 22:57:50 +10:00
parent fdd954e7e7
commit 77a128ab87
59 changed files with 14533 additions and 1 deletions

View File

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// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "VideoCommon/VideoBackendBase.h"
namespace Vulkan
{
class VideoBackend : public VideoBackendBase
{
bool Initialize(void* window_handle) override;
void Shutdown() override;
std::string GetName() const override { return "Vulkan"; }
std::string GetDisplayName() const override { return "Vulkan (experimental)"; }
void Video_Prepare() override;
void Video_Cleanup() override;
void InitBackendInfo() override;
unsigned int PeekMessages() override { return 0; }
};
}