mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Fix an error introduced in r7083. In the pixel shader manager the farZ and zRange of the z bias were flipped. Switched to using the viewport struct rather than a raw float array to hopefully avoid such confusion in the future. Fixes issue 4060.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7446 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -675,10 +675,10 @@ void Renderer::UpdateViewport()
|
||||
|
||||
// TODO: ceil, floor or just cast to int?
|
||||
// TODO: Directly use the floats instead of rounding them?
|
||||
int X = Renderer::EFBToScaledX((int)ceil(xfregs.rawViewport[3] - xfregs.rawViewport[0] - scissorXOff)) + Renderer::TargetStrideX();
|
||||
int Y = Renderer::EFBToScaledY((int)ceil(xfregs.rawViewport[4] + xfregs.rawViewport[1] - scissorYOff)) + Renderer::TargetStrideY();
|
||||
int Width = Renderer::EFBToScaledX((int)ceil(2.0f * xfregs.rawViewport[0]));
|
||||
int Height = Renderer::EFBToScaledY((int)ceil(-2.0f * xfregs.rawViewport[1]));
|
||||
int X = Renderer::EFBToScaledX((int)ceil(xfregs.viewport.xOrig - xfregs.viewport.wd - scissorXOff)) + Renderer::TargetStrideX();
|
||||
int Y = Renderer::EFBToScaledY((int)ceil(xfregs.viewport.yOrig + xfregs.viewport.ht - scissorYOff)) + Renderer::TargetStrideY();
|
||||
int Width = Renderer::EFBToScaledX((int)ceil(2.0f * xfregs.viewport.wd));
|
||||
int Height = Renderer::EFBToScaledY((int)ceil(-2.0f * xfregs.viewport.ht));
|
||||
if (Width < 0)
|
||||
{
|
||||
X += Width;
|
||||
@ -741,8 +741,8 @@ void Renderer::UpdateViewport()
|
||||
|
||||
// Some games set invalids values for z min and z max so fix them to the max an min alowed and let the shaders do this work
|
||||
D3D11_VIEWPORT vp = CD3D11_VIEWPORT(newx, newy, newwidth, newheight,
|
||||
0.f, // (xfregs.rawViewport[5] - xfregs.rawViewport[2]) / 16777216.0f;
|
||||
1.f); // xfregs.rawViewport[5] / 16777216.0f;
|
||||
0.f, // (xfregs.viewport.farZ - xfregs.viewport.zRange) / 16777216.0f;
|
||||
1.f); // xfregs.viewport.farZ / 16777216.0f;
|
||||
D3D::g_context->RSSetViewports(1, &vp);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user