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use opengl_makecurrent before save
and 2 small sdl/wx changes git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1526 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -43,6 +43,7 @@
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#include <GL/glxew.h>
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#elif defined(USE_SDL) && USE_SDL
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#include <GL/glew.h>
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#include <SDL.h>
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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#include <GL/glew.h>
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#include "cocoaGL.h"
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