Separate vertex components by spaces

This commit is contained in:
Pokechu22
2021-03-11 15:43:00 -08:00
parent 73f4e57006
commit 77b1cca987
3 changed files with 46 additions and 15 deletions

View File

@ -97,29 +97,45 @@ private:
std::vector<u8> buffer_b;
};
u32 VertexLoaderBase::GetVertexSize(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
template <class Function>
static void GetComponentSizes(const TVtxDesc& vtx_desc, const VAT& vtx_attr, Function f)
{
u32 size = 0;
if (vtx_desc.low.PosMatIdx)
size++;
f(1);
for (auto texmtxidx : vtx_desc.low.TexMatIdx)
{
if (texmtxidx)
size++;
f(1);
}
size += VertexLoader_Position::GetSize(vtx_desc.low.Position, vtx_attr.g0.PosFormat,
vtx_attr.g0.PosElements);
size += VertexLoader_Normal::GetSize(vtx_desc.low.Normal, vtx_attr.g0.NormalFormat,
vtx_attr.g0.NormalElements, vtx_attr.g0.NormalIndex3);
const u32 pos_size = VertexLoader_Position::GetSize(vtx_desc.low.Position, vtx_attr.g0.PosFormat,
vtx_attr.g0.PosElements);
if (pos_size != 0)
f(pos_size);
const u32 norm_size =
VertexLoader_Normal::GetSize(vtx_desc.low.Normal, vtx_attr.g0.NormalFormat,
vtx_attr.g0.NormalElements, vtx_attr.g0.NormalIndex3);
if (norm_size != 0)
f(norm_size);
for (u32 i = 0; i < vtx_desc.low.Color.Size(); i++)
{
size += VertexLoader_Color::GetSize(vtx_desc.low.Color[i], vtx_attr.GetColorFormat(i));
const u32 color_size =
VertexLoader_Color::GetSize(vtx_desc.low.Color[i], vtx_attr.GetColorFormat(i));
if (color_size != 0)
f(color_size);
}
for (u32 i = 0; i < vtx_desc.high.TexCoord.Size(); i++)
{
size += VertexLoader_TextCoord::GetSize(vtx_desc.high.TexCoord[i], vtx_attr.GetTexFormat(i),
vtx_attr.GetTexElements(i));
const u32 tc_size = VertexLoader_TextCoord::GetSize(
vtx_desc.high.TexCoord[i], vtx_attr.GetTexFormat(i), vtx_attr.GetTexElements(i));
if (tc_size != 0)
f(tc_size);
}
}
u32 VertexLoaderBase::GetVertexSize(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
{
u32 size = 0;
GetComponentSizes(vtx_desc, vtx_attr, [&size](u32 s) { size += s; });
return size;
}
@ -153,6 +169,14 @@ u32 VertexLoaderBase::GetVertexComponents(const TVtxDesc& vtx_desc, const VAT& v
return components;
}
std::vector<u32> VertexLoaderBase::GetVertexComponentSizes(const TVtxDesc& vtx_desc,
const VAT& vtx_attr)
{
std::vector<u32> sizes;
GetComponentSizes(vtx_desc, vtx_attr, [&sizes](u32 s) { sizes.push_back(s); });
return sizes;
}
std::unique_ptr<VertexLoaderBase> VertexLoaderBase::CreateVertexLoader(const TVtxDesc& vtx_desc,
const VAT& vtx_attr)
{