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D3D: Add exclusive fullscreen support.
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@ -28,6 +28,7 @@ void UpdateActiveConfig()
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VideoConfig::VideoConfig()
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{
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bRunning = false;
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bFullscreen = false;
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// Needed for the first frame, I think
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fAspectRatioHackW = 1;
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@ -57,7 +57,7 @@ struct VideoConfig final
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// General
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bool bVSync;
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bool bFullscreen;
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bool bRunning;
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bool bWidescreenHack;
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int iAspectRatio;
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