DolphinQt: Move gamecube controller ui logic to its own widget

This commit is contained in:
iwubcode
2021-01-23 12:44:21 -06:00
parent 920dd812ad
commit 780360b921
6 changed files with 246 additions and 215 deletions

View File

@ -0,0 +1,39 @@
// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QWidget>
#include <array>
class QComboBox;
class QHBoxLayout;
class QGridLayout;
class QGroupBox;
class QPushButton;
class GamecubeControllersWidget final : public QWidget
{
Q_OBJECT
public:
explicit GamecubeControllersWidget(QWidget* parent);
private:
void LoadSettings();
void SaveSettings();
void OnGCTypeChanged(int state);
void OnGCPadConfigure();
void CreateLayout();
void ConnectWidgets();
// Gamecube
QGroupBox* m_gc_box;
QGridLayout* m_gc_layout;
std::array<QComboBox*, 4> m_gc_controller_boxes;
std::array<QPushButton*, 4> m_gc_buttons;
std::array<QHBoxLayout*, 4> m_gc_groups;
};