mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
DolphinQt: Move gamecube controller ui logic to its own widget
This commit is contained in:
39
Source/Core/DolphinQt/Config/GamecubeControllersWidget.h
Normal file
39
Source/Core/DolphinQt/Config/GamecubeControllersWidget.h
Normal file
@ -0,0 +1,39 @@
|
||||
// Copyright 2021 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
#include <array>
|
||||
|
||||
class QComboBox;
|
||||
class QHBoxLayout;
|
||||
class QGridLayout;
|
||||
class QGroupBox;
|
||||
class QPushButton;
|
||||
|
||||
class GamecubeControllersWidget final : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit GamecubeControllersWidget(QWidget* parent);
|
||||
|
||||
private:
|
||||
void LoadSettings();
|
||||
void SaveSettings();
|
||||
|
||||
void OnGCTypeChanged(int state);
|
||||
void OnGCPadConfigure();
|
||||
|
||||
void CreateLayout();
|
||||
void ConnectWidgets();
|
||||
|
||||
// Gamecube
|
||||
QGroupBox* m_gc_box;
|
||||
QGridLayout* m_gc_layout;
|
||||
std::array<QComboBox*, 4> m_gc_controller_boxes;
|
||||
std::array<QPushButton*, 4> m_gc_buttons;
|
||||
std::array<QHBoxLayout*, 4> m_gc_groups;
|
||||
};
|
Reference in New Issue
Block a user