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Merged the D3D9 debugger into VideoCommon/VideoUICommon:
Separated UI from debugger functionality. Generally cleaned up that stuff. Most functionality needs to be reimplemented now, but will be available to D3D9, D3D11 as well as OpenGL then. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6523 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -158,6 +158,7 @@ struct VideoConfig
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bool bSupportsRealXFB;
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bool bSupports3DVision;
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bool bAllowSignedBytes; // D3D9 doesn't support signed bytes (?)
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bool bSupportsDualSourceBlend; // only supported by D3D11 and OpenGL
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} backend_info;
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};
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