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Merged the D3D9 debugger into VideoCommon/VideoUICommon:
Separated UI from debugger functionality. Generally cleaned up that stuff. Most functionality needs to be reimplemented now, but will be available to D3D9, D3D11 as well as OpenGL then. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6523 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -734,6 +734,14 @@
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<Filter
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Name="Base"
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<File
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RelativePath=".\Src\Debugger.cpp"
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</File>
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<File
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RelativePath=".\Src\Debugger.h"
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</File>
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<File
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RelativePath=".\Src\FramebufferManagerBase.cpp"
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