mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Merged the D3D9 debugger into VideoCommon/VideoUICommon:
Separated UI from debugger functionality. Generally cleaned up that stuff. Most functionality needs to be reimplemented now, but will be available to D3D9, D3D11 as well as OpenGL then. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6523 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -40,8 +40,7 @@
|
||||
#include "TextureCache.h"
|
||||
#include "HiresTextures.h"
|
||||
#include "TextureConverter.h"
|
||||
|
||||
#include "debugger/debugger.h"
|
||||
#include "Debugger.h"
|
||||
|
||||
extern int frameCount;
|
||||
|
||||
@ -66,7 +65,6 @@ bool TextureCache::TCacheEntry::Save(const char filename[])
|
||||
void TextureCache::TCacheEntry::Load(unsigned int width, unsigned int height,
|
||||
unsigned int expanded_width, unsigned int level, bool autogen_mips)
|
||||
{
|
||||
DEBUGGER_PAUSE_AT(NEXT_TEXTURE_CHANGE,true);
|
||||
D3D::ReplaceTexture2D(texture, temp, width, height, expanded_width, d3d_fmt, swap_r_b, level);
|
||||
// D3D9 will automatically generate mip maps if necessary
|
||||
}
|
||||
@ -214,8 +212,7 @@ TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width, u
|
||||
TCacheEntry* entry = new TCacheEntry(D3D::CreateTexture2D(temp, width, height, expanded_width, d3d_fmt, swap_r_b, tex_levels));
|
||||
entry->swap_r_b = swap_r_b;
|
||||
entry->d3d_fmt = d3d_fmt;
|
||||
|
||||
DEBUGGER_PAUSE_AT(NEXT_NEW_TEXTURE,true);
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user