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Merged the D3D9 debugger into VideoCommon/VideoUICommon:
Separated UI from debugger functionality. Generally cleaned up that stuff. Most functionality needs to be reimplemented now, but will be available to D3D9, D3D11 as well as OpenGL then. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6523 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -19,8 +19,6 @@ set(LIBS videocommon
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${X11_LIBRARIES})
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if(wxWidgets_FOUND)
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set(SRCS ${SRCS}
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Src/Debugger/Debugger.cpp)
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set(LIBS videouicommon ${LIBS} ${wxWidgets_LIBRARIES})
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endif(wxWidgets_FOUND)
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