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NetPlay: Fix hosting being stuck if player leaves during pending start
The logic didn't account for the case where a player leaves, so the host would be left in a dangling state where the UI is disabled but the game won't start, requiring a full restart of Dolphin to fix.
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@ -122,6 +122,7 @@ enum
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NP_MSG_CHUNKED_DATA_PAYLOAD = 0x42,
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NP_MSG_CHUNKED_DATA_PROGRESS = 0x43,
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NP_MSG_CHUNKED_DATA_COMPLETE = 0x44,
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NP_MSG_CHUNKED_DATA_ABORT = 0x45,
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NP_MSG_PAD_DATA = 0x60,
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NP_MSG_PAD_MAPPING = 0x61,
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