Some errors in the values passed to e pixel shader caused the menu error, no they are fixed, thanks to LordMark for help me with the testing.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4490 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2009-10-31 13:40:53 +00:00
parent 2913d1fd9e
commit 78fa929c70
3 changed files with 7 additions and 9 deletions

View File

@ -110,20 +110,17 @@ void PixelShaderManager::SetConstants()
float ftemp[4];
switch (bpmem.ztex2.type)
{
case 0:
// 8 bits
// this breaks the menu in SSBM when it is set correctly to
ftemp[0] = ffrac/(65536.0f); ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = 0;
//ftemp[0] = ffrac/65536.0f; ftemp[1] = ffrac/256.0f; ftemp[2] = ffrac; ftemp[3] = 0;
case 0:
// 8 bits
ftemp[0] = ffrac; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = 0;
break;
case 1:
// 16 bits
ftemp[0] = ffrac/65536.0f; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = ffrac/256.0f;
ftemp[0] = ffrac/256.0f; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = ffrac;
break;
case 2:
// 24 bits
ftemp[0] = ffrac/65536.0f; ftemp[1] = ffrac/256.0f; ftemp[2] = ffrac; ftemp[3] = 0;
//ftemp[0] = ffrac; ftemp[1] = ffrac/256.0f; ftemp[2] = ffrac/65536.0f; ftemp[3] = 0;
ftemp[0] = ffrac/65536.0f; ftemp[1] = ffrac/256.0f; ftemp[2] = ffrac; ftemp[3] = ffrac/16777216.0f;
break;
}
SetPSConstant4fv(C_ZBIAS, ftemp);