Some errors in the values passed to e pixel shader caused the menu error, no they are fixed, thanks to LordMark for help me with the testing.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4490 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2009-10-31 13:40:53 +00:00
parent 2913d1fd9e
commit 78fa929c70
3 changed files with 7 additions and 9 deletions

View File

@ -578,6 +578,7 @@ void TextureMngr::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool
colmat[0] = 1;
colmat[5] = 1;
colmat[10] = 1;
colmat[15] = 1;
break;
case 9: // Z8M
colmat[1] = colmat[5] = colmat[9] = colmat[13] = 1;