Core/VideoBackendBase: Call ExitGpuLoop from Core to eliminate Video_ExitLoop.

This commit is contained in:
Jordan Woyak
2025-03-07 17:30:33 -06:00
parent 99e686de34
commit 7925240107
3 changed files with 2 additions and 10 deletions

View File

@ -91,12 +91,6 @@ std::string VideoBackendBase::BadShaderFilename(const char* shader_stage, int co
g_video_backend->GetName(), counter);
}
void VideoBackendBase::Video_ExitLoop()
{
auto& system = Core::System::GetInstance();
system.GetFifo().ExitGpuLoop();
}
// Run from the CPU thread (from VideoInterface.cpp)
void VideoBackendBase::Video_OutputXFB(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height,
u64 ticks)