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Wiimote: Added GUI controls for gamepad input, not connected yet
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2121 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -161,8 +161,9 @@ void DllConfig(HWND _hParent)
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frame = new ConfigDialog(&win);
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g_FrameOpen = true;
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frame->ShowModal();
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/* We don't need to use ShowModal() anymore becaue FreeLibrary() is not called after this function
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anymore */
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frame->Show();
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#ifdef _WIN32
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win.SetHWND(0);
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