Preliminary video save state support. More work is necessary, this is just some infrastructure for inter-project communication.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@332 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2008-08-26 23:40:18 +00:00
parent 734586a0ab
commit 7a2cdef912
10 changed files with 138 additions and 1 deletions

View File

@ -37,6 +37,8 @@
#include "PixelShaderManager.h"
#include "VertexShaderManager.h"
#include "VideoState.h"
SVideoInitialize g_VideoInitialize;
#define VERSION_STRING "0.1"
@ -177,6 +179,19 @@ void Video_Initialize(SVideoInitialize* _pVideoInitialize)
}
void Video_SaveState() {
VideoCommon_SaveState();
#ifdef WIN32
MessageBoxA(NULL, "SAVING STATE", "From OpenGL", NULL);
#endif
}
void Video_LoadState() {
VideoCommon_LoadState();
#ifdef WIN32
MessageBoxA(NULL, "LOADING STATE", "From OpenGL", NULL);
#endif
}
void Video_Prepare(void)
{