Readme: Update macOS build instructions

1) Place information about universal builds after single architecture builds
   since universal builds are harder to setup the environment for.
2) Specify that new arguments should be provided instead of direct script
   modification for universal builds.
This commit is contained in:
Skyler Saleh 2021-05-01 18:09:28 -07:00
parent 9163312779
commit 7a44a7ee39

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@ -64,19 +64,8 @@ will inform you if a bundled library is used or if you need to install any
missing packages yourself.
### macOS Build Steps:
A script is provided to build Universal binaries supporting both x64 and ARM in the same
application bundle using the following steps:
1. `mkdir build`
2. `cd build`
3. `python ../BuildMacOSUniversalBinary.py`
4. Universal binaries will be available in the `universal` folder
Doing this requires installation of library dependencies for both x64 and ARM (or universal library
equivalents) and may require modification of the config portion of the script to point to the
library locations
A binary supporting a single architecture can be built as well using the following steps:
A binary supporting a single architecture can be built using the following steps:
1. `mkdir build`
2. `cd build`
@ -85,6 +74,18 @@ A binary supporting a single architecture can be built as well using the followi
An application bundle will be created in `./Binaries`.
A script is also provided to build universal binaries supporting both x64 and ARM in the same
application bundle using the following steps:
1. `mkdir build`
2. `cd build`
3. `python ../BuildMacOSUniversalBinary.py`
4. Universal binaries will be available in the `universal` folder
Doing this is more complex as it requires installation of library dependencies for both x64 and ARM (or universal library
equivalents) and may require specifying additional arguments to point to relevant library locations.
Execute BuildMacOSUniversalBinary.py --help for more details.
### Linux Global Build Steps:
To install to your system.