D3D: Drop gamma parameter from util draw helper

No longer needed as we perform gamma correction during the XFB copy.
This commit is contained in:
Stenzek
2018-05-02 21:58:56 +10:00
parent e89ac769fb
commit 7a745e5b0d
6 changed files with 20 additions and 32 deletions

View File

@ -86,14 +86,12 @@ const char simple_shader_code[] = {
"{\n"
"float4 vPosition : POSITION;\n"
"float3 vTexCoord : TEXCOORD0;\n"
"float vTexCoord1 : TEXCOORD1;\n"
"};\n"
"VSOUTPUT main(float4 inPosition : POSITION,float4 inTEX0 : TEXCOORD0)\n"
"VSOUTPUT main(float4 inPosition : POSITION,float3 inTEX0 : TEXCOORD0)\n"
"{\n"
"VSOUTPUT OUT;\n"
"OUT.vPosition = inPosition;\n"
"OUT.vTexCoord = inTEX0.xyz;\n"
"OUT.vTexCoord1 = inTEX0.w;\n"
"OUT.vTexCoord = inTEX0;\n"
"return OUT;\n"
"}\n"};