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converting the last vertices again instead of copying from buffer on buffer split
for mapping, this buffer must be write only, so we cannot copy anthing. converting again needs more cpu, but should happen rarely
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@ -119,6 +119,7 @@ private:
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void SetVAT(u32 _group0, u32 _group1, u32 _group2);
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void CompileVertexTranslator();
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void ConvertVertices(int count);
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void WriteCall(TPipelineFunction);
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