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Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.
Got rid of trailing spaces that were unnecessary too. Also update the license header for this project. We don't use SVN anymore.
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@ -12,7 +12,7 @@
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// Official Git repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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@ -369,10 +369,10 @@ namespace HwRasterizer
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// extra checks cause textures to be reloaded much more
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if (texUnit.texImage0[0].hex != texImage0.hex ||
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//texUnit.texImage1[0].hex != texImage1.hex ||
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//texUnit.texImage2[0].hex != texImage2.hex ||
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texUnit.texImage3[0].hex != texImage3.hex ||
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texUnit.texTlut[0].hex != texTlut.hex)
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// texUnit.texImage1[0].hex != texImage1.hex ||
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// texUnit.texImage2[0].hex != texImage2.hex ||
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texUnit.texImage3[0].hex != texImage3.hex ||
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texUnit.texTlut[0].hex != texTlut.hex)
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{
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Destroy();
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Create();
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