Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.

Got rid of trailing spaces that were unnecessary too.

Also update the license header for this project. We don't use SVN anymore.
This commit is contained in:
Lioncash
2013-04-13 23:54:02 -04:00
parent 48927c17d2
commit 7ab0cca645
51 changed files with 4633 additions and 4567 deletions

View File

@ -12,7 +12,7 @@
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _RASTERIZER_H_
@ -23,19 +23,19 @@
namespace Rasterizer
{
void Init();
void Init();
void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
void SetScissor();
void SetScissor();
void SetTevReg(int reg, int comp, bool konst, s16 color);
void SetTevReg(int reg, int comp, bool konst, s16 color);
struct Slope
{
float dfdx;
float dfdy;
float f0;
struct Slope
{
float dfdx;
float dfdy;
float f0;
float GetValue(float dx, float dy) { return f0 + (dfdx * dx) + (dfdy * dy); }
void DoState(PointerWrap &p)
@ -44,7 +44,7 @@ namespace Rasterizer
p.Do(dfdy);
p.Do(f0);
}
};
};
struct RasterBlockPixel
{
@ -62,7 +62,6 @@ namespace Rasterizer
};
void DoState(PointerWrap &p);
}
#endif