Vertex loader: use ABI_CallFunction

Should result in faster/shorter code sequences on platforms where generated
code is close enough to the code segment (e.g. Windows).
This commit is contained in:
Fiora 2014-11-28 20:26:00 -08:00
parent ce059769f6
commit 7acd5eba17

View File

@ -410,8 +410,7 @@ void VertexLoader::CompileVertexTranslator()
void VertexLoader::WriteCall(TPipelineFunction func) void VertexLoader::WriteCall(TPipelineFunction func)
{ {
#ifdef USE_VERTEX_LOADER_JIT #ifdef USE_VERTEX_LOADER_JIT
MOV(64, R(RAX), Imm64((u64)func)); ABI_CallFunction((const void*)func);
CALLptr(R(RAX));
#else #else
m_PipelineStages[m_numPipelineStages++] = func; m_PipelineStages[m_numPipelineStages++] = func;
#endif #endif