move wiiuse to Source/Core and add to the main dolphin solution

make wiiuse link dynamically with hid.dll, removing the need for WDK
compile wiiuse as c++

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6394 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2010-11-13 19:15:43 +00:00
parent 8eb1fe8831
commit 7ad7acd248
21 changed files with 235 additions and 190 deletions

View File

@ -13,3 +13,4 @@ add_subdirectory(DolphinWX)
add_subdirectory(DSPCore)
add_subdirectory(InputCommon)
add_subdirectory(VideoCommon)
add_subdirectory(wiiuse)

View File

@ -45,7 +45,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include;..\..\..\Externals\WiiUse\Src"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -69,9 +69,8 @@
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="wiiused.lib"
OutputFile="$(OutDir)/Core.lib"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;;&quot;..\..\..\Externals\WiiUse\$(PlatformName)&quot;"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;"
/>
<Tool
Name="VCALinkTool"
@ -116,7 +115,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include;..\..\..\Externals\WiiUse\Src"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -140,9 +139,8 @@
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="wiiused.lib"
OutputFile="$(OutDir)/Core.lib"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;;&quot;..\..\..\Externals\WiiUse\$(PlatformName)&quot;"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;"
/>
<Tool
Name="VCALinkTool"
@ -191,7 +189,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include;..\..\..\Externals\WiiUse\Src"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -215,9 +213,8 @@
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="wiiuse.lib"
OutputFile="$(OutDir)/Core.lib"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;;&quot;..\..\..\Externals\WiiUse\$(PlatformName)&quot;"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;"
/>
<Tool
Name="VCALinkTool"
@ -269,7 +266,7 @@
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
WholeProgramOptimization="false"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include;..\..\..\Externals\WiiUse\Src"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -293,9 +290,8 @@
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="wiiuse.lib"
OutputFile="$(OutDir)/Core.lib"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;;&quot;..\..\..\Externals\Lua\$(OutDir)\Lua.lib&quot;;&quot;..\..\..\Externals\WiiUse\$(PlatformName)&quot;"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;"
/>
<Tool
Name="VCALinkTool"
@ -344,7 +340,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include;..\..\..\Externals\WiiUse\Src"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="NDEBUG;_LIB;DEBUGFAST;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="true"
@ -367,9 +363,8 @@
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="wiiuse.lib"
OutputFile="$(OutDir)/Core.lib"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;;&quot;..\..\..\Externals\WiiUse\$(PlatformName)&quot;"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;"
/>
<Tool
Name="VCALinkTool"
@ -419,7 +414,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include;..\..\..\Externals\WiiUse\Src"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\wiiuse\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib;..\..\..\Externals\Lua;..\..\..\Externals\SFML\include"
PreprocessorDefinitions="NDEBUG;_LIB;DEBUGFAST;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@ -441,9 +436,8 @@
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="wiiuse.lib"
OutputFile="$(OutDir)/Core.lib"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;;&quot;..\..\..\Externals\WiiUse\$(PlatformName)&quot;"
AdditionalLibraryDirectories="&quot;..\..\..\Externals\LZO\$(OutDir)\lzo.lib&quot;"
/>
<Tool
Name="VCALinkTool"

View File

@ -0,0 +1,16 @@
set(SRCS Src/ir.cpp
Src/wiiuse.cpp)
if(APPLE)
set(SRCS ${SRCS} Src/io_osx.m)
elseif(UNIX AND BLUEZ_FOUND)
set(SRCS ${SRCS} Src/io_nix.cpp)
set(LIBS ${LIBS} bluetooth)
elseif(WIN32)
set(SRCS ${SRCS} Src/io_win.cpp)
else()
set(SRCS ${SRCS} Src/io_dummy.cpp)
endif()
add_library(wiiuse STATIC ${SRCS})
target_link_libraries(wiiuse ${LIBS})

View File

@ -0,0 +1,21 @@
# -*- python -*-
Import('env')
import sys
files = [
"ir.cpp",
"wiiuse.cpp",
]
if sys.platform == 'darwin':
files += [ "io_osx.m" ]
elif sys.platform == 'linux2' and env['HAVE_BLUEZ']:
files += [ "io_nix.cpp" ]
elif sys.platform == 'win32':
files += [ "io_win.cpp" ]
else:
files += [ "io_dummy.cpp" ]
env.StaticLibrary(env['local_libs'] + "wiiuse", files)
env['CPPPATH'] += ['#Source/Core/wiiuse/Src']

View File

@ -0,0 +1,53 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief General definitions.
*/
#ifndef DEFINITIONS_H_INCLUDED
#define DEFINITIONS_H_INCLUDED
#include <Common.h>
#ifndef _WIN32
#include <arpa/inet.h> /* htons() */
#else
/* disable warnings I don't care about */
#pragma warning(disable:4244) /* possible loss of data conversion */
#pragma warning(disable:4273) /* inconsistent dll linkage */
#pragma warning(disable:4217)
#endif // _WIN32
/* Convert to big endian */
#define BIG_ENDIAN_LONG(i) (htonl(i))
#define BIG_ENDIAN_SHORT(i) (htons(i))
#endif // DEFINITIONS_H_INCLUDED

View File

@ -0,0 +1,27 @@
#include "definitions.h"
#include "wiiuse_internal.h"
int wiiuse_find(struct wiimote_t **wm, int max_wiimotes, int timeout)
{
return 0;
}
int wiiuse_connect(struct wiimote_t **wm, int wiimotes)
{
return 0;
}
void wiiuse_disconnect(struct wiimote_t *wm)
{
return;
}
int wiiuse_io_read(struct wiimote_t *wm)
{
return 0;
}
int wiiuse_io_write(struct wiimote_t *wm, byte *buf, int len)
{
return 0;
}

View File

@ -0,0 +1,328 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <sys/time.h>
#include <errno.h>
#include <sys/types.h>
#include <stdlib.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <bluetooth/bluetooth.h>
#include <bluetooth/hci.h>
#include <bluetooth/hci_lib.h>
#include <bluetooth/l2cap.h>
#include "definitions.h"
#include "wiiuse_internal.h"
static int wiiuse_connect_single(struct wiimote_t* wm, char* address);
// Find a wiimote or wiimotes.
// Does not replace already found wiimotes even if they are disconnected.
// wm An array of wiimote_t structures.
// max_wiimotes The number of wiimote structures in wm.
// timeout The number of seconds before the search times out.
// Returns the total number of found wiimotes.
// This function will only look for wiimote devices.
// When a device is found the address in the structures will be set.
// You can then call wiimote_connect() to connect to the found devices.
int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout)
{
int device_id;
int device_sock;
int found_devices;
int found_wiimotes = 0;
int i;
// Count the number of already found wiimotes
for (i = 0; i < max_wiimotes; ++i)
{
if (WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
found_wiimotes++;
}
// get the id of the first bluetooth device.
device_id = hci_get_route(NULL);
if (device_id < 0)
{
perror("hci_get_route");
return 0;
}
// create a socket to the device
device_sock = hci_open_dev(device_id);
if (device_sock < 0)
{
perror("hci_open_dev");
return 0;
}
int try_num = 0;
while ((try_num < timeout) && (found_wiimotes < max_wiimotes))
{
inquiry_info scan_info_arr[128];
inquiry_info* scan_info = scan_info_arr;
memset(&scan_info_arr, 0, sizeof(scan_info_arr));
// scan for bluetooth devices for ~one second
found_devices = hci_inquiry(device_id, 1, 128, NULL, &scan_info, IREQ_CACHE_FLUSH);
if (found_devices < 0)
{
perror("hci_inquiry");
return 0;
}
NOTICE_LOG(WIIMOTE, "Found %i bluetooth device(s).", found_devices);
// display discovered devices
for (i = 0; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i)
{
if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) &&
(scan_info[i].dev_class[1] == WM_DEV_CLASS_1) &&
(scan_info[i].dev_class[2] == WM_DEV_CLASS_2))
{
int new_wiimote = 1;
int j;
// Determine if this wiimote has already been found.
for (j = 0; j < found_wiimotes && new_wiimote; ++j)
{
if (WIIMOTE_IS_SET(wm[j], WIIMOTE_STATE_DEV_FOUND) &&
bacmp(&scan_info[i].bdaddr,&wm[j]->bdaddr) == 0)
new_wiimote = 0;
}
if (new_wiimote)
{
// found a new device
ba2str(&scan_info[i].bdaddr, wm[found_wiimotes]->bdaddr_str);
NOTICE_LOG(WIIMOTE, "Found wiimote (%s) [id %i].",
wm[found_wiimotes]->bdaddr_str, wm[found_wiimotes]->unid);
wm[found_wiimotes]->bdaddr = scan_info[i].bdaddr;
WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND);
++found_wiimotes;
}
}
}
try_num++;
}
close(device_sock);
return found_wiimotes;
}
// Connect to a wiimote or wiimotes once an address is known.
// wm An array of wiimote_t structures.
// wiimotes The number of wiimote structures in wm.
// Return the number of wiimotes that successfully connected.
// Connect to a number of wiimotes when the address is already set
// in the wiimote_t structures. These addresses are normally set
// by the wiiuse_find() function, but can also be set manually.
int wiiuse_connect(struct wiimote_t** wm, int wiimotes)
{
int connected = 0;
int i = 0;
for (; i < wiimotes; ++i)
{
if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
// if the device address is not set, skip it
continue;
if (wiiuse_connect_single(wm[i], NULL))
++connected;
}
return connected;
}
// Connect to a wiimote with a known address.
// wm Pointer to a wiimote_t structure.
// address The address of the device to connect to.
// If NULL, use the address in the struct set by wiiuse_find().
// Return 1 on success, 0 on failure
static int wiiuse_connect_single(struct wiimote_t* wm, char* address)
{
struct sockaddr_l2 addr;
if (!wm || WIIMOTE_IS_CONNECTED(wm))
return 0;
addr.l2_family = AF_BLUETOOTH;
bdaddr_t *bdaddr = &wm->bdaddr;
if (address)
// use provided address
str2ba(address, &addr.l2_bdaddr);
else
{
if (bacmp(bdaddr, BDADDR_ANY) == 0)
return 0;
// use address of device discovered
addr.l2_bdaddr = *bdaddr;
}
// OUTPUT CHANNEL
wm->out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
if (wm->out_sock == -1)
return 0;
addr.l2_cid = 0;
addr.l2_psm = htobs(WM_OUTPUT_CHANNEL);
// connect to wiimote
if (connect(wm->out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
{
perror("connect() output sock");
return 0;
}
// INPUT CHANNEL
wm->in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
if (wm->in_sock == -1)
{
close(wm->out_sock);
wm->out_sock = -1;
return 0;
}
addr.l2_psm = htobs(WM_INPUT_CHANNEL);
// connect to wiimote
if (connect(wm->in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
{
perror("connect() interrupt sock");
close(wm->out_sock);
wm->out_sock = -1;
return 0;
}
NOTICE_LOG(WIIMOTE, "Connected to wiimote [id %i].", wm->unid);
// do the handshake
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
wiiuse_set_report_type(wm);
return 1;
}
// Disconnect a wiimote.
// wm Pointer to a wiimote_t structure.
// Note that this will not free the wiimote structure.
void wiiuse_disconnect(struct wiimote_t* wm)
{
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return;
close(wm->out_sock);
close(wm->in_sock);
wm->out_sock = -1;
wm->in_sock = -1;
wm->event = WIIUSE_NONE;
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
}
int wiiuse_io_read(struct wiimote_t* wm)
{
struct timeval tv;
fd_set fds;
int r;
if (!wm)
return 0;
// block select() for 1/2000th of a second
tv.tv_sec = 0;
tv.tv_usec = wm->timeout * 1000; // timeout is in Milliseconds tv_usec is in Microseconds!
FD_ZERO(&fds);
// only poll it if it is connected
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED))
{
FD_SET(wm->in_sock, &fds);
//highest_fd = wm[i]->in_sock;
}
else
// nothing to poll
return 0;
if (select(wm->in_sock + 1, &fds, NULL, NULL, &tv) == -1)
{
ERROR_LOG(WIIMOTE, "Unable to select() the wiimote interrupt socket(s).");
perror("Error Details");
return 0;
}
// if this wiimote is not connected, skip it
if (!WIIMOTE_IS_CONNECTED(wm))
return 0;
if (FD_ISSET(wm->in_sock, &fds))
{
//memset(wm->event_buf, 0, sizeof(wm->event_buf));
// read the pending message into the buffer
r = read(wm->in_sock, wm->event_buf, sizeof(wm->event_buf));
if (r == -1)
{
// error reading data
ERROR_LOG(WIIMOTE, "Receiving wiimote data (id %i).", wm->unid);
perror("Error Details");
if (errno == ENOTCONN)
{
// this can happen if the bluetooth dongle is disconnected
ERROR_LOG(WIIMOTE, "Bluetooth appears to be disconnected. Wiimote unid %i will be disconnected.", wm->unid);
wiiuse_disconnect(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
}
return 0;
}
if (!r)
{
// remote disconnect
wiiuse_disconnected(wm);
return 0;
}
wm->event_buf[0] = 0xa2; // Make sure it's 0xa2, just in case
return 1;
}
return 0;
}
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len)
{
if(buf[0] == 0xa2)
buf[0] = 0x52; // May not be needed. Will be changing/correcting in the next few revisions
return write(wm->out_sock, buf, len);
}

View File

@ -0,0 +1,341 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles device I/O for OS X.
*/
#import <CoreServices/CoreServices.h>
extern OSErr UpdateSystemActivity(UInt8 activity);
#define BLUETOOTH_VERSION_USE_CURRENT
#import <IOBluetooth/objc/IOBluetoothDevice.h>
#import <IOBluetooth/objc/IOBluetoothDeviceInquiry.h>
#import <IOBluetooth/objc/IOBluetoothHostController.h>
#import <IOBluetooth/objc/IOBluetoothL2CAPChannel.h>
#include "definitions.h"
#include "wiiuse_internal.h"
static int wiiuse_connect_single(struct wiimote_t *wm, char *address);
IOBluetoothDevice *btd;
IOBluetoothL2CAPChannel *ichan;
IOBluetoothL2CAPChannel *cchan;
#define QUEUE_SIZE 64
volatile struct buffer {
char data[MAX_PAYLOAD];
int len;
} queue[QUEUE_SIZE];
volatile int reader, writer, outstanding, watermark;
@interface SearchBT: NSObject {
@public
unsigned int maxDevices;
}
@end
@implementation SearchBT
- (void) deviceInquiryComplete: (IOBluetoothDeviceInquiry *) sender
error: (IOReturn) error
aborted: (BOOL) aborted
{
CFRunLoopStop(CFRunLoopGetCurrent());
}
- (void) deviceInquiryDeviceFound: (IOBluetoothDeviceInquiry *) sender
device: (IOBluetoothDevice *) device
{
NOTICE_LOG(WIIMOTE, "Discovered bluetooth device at %s: %s",
[[device getAddressString] UTF8String],
[[device getName] UTF8String]);
if ([[sender foundDevices] count] == maxDevices)
[sender stop];
}
@end
@interface ConnectBT: NSObject {}
@end
@implementation ConnectBT
- (void) l2capChannelData: (IOBluetoothL2CAPChannel *) l2capChannel
data: (byte *) data
length: (NSUInteger) length
{
// IOBluetoothDevice *device = [l2capChannel getDevice];
if (length > MAX_PAYLOAD) {
WARN_LOG(WIIMOTE, "Dropping wiimote packet - too large");
return;
}
if (queue[writer].len != 0) {
WARN_LOG(WIIMOTE, "Dropping wiimote packet - queue full");
return;
}
memcpy(queue[writer].data, data, length);
queue[writer].len = length;
writer++;
outstanding++;
if (writer == QUEUE_SIZE)
writer = 0;
if (outstanding > watermark) {
watermark = outstanding;
WARN_LOG(WIIMOTE, "New wiimote queue watermark %d", watermark);
}
CFRunLoopStop(CFRunLoopGetCurrent());
UpdateSystemActivity(1);
}
- (void) l2capChannelClosed: (IOBluetoothL2CAPChannel *) l2capChannel
{
// IOBluetoothDevice *device = [l2capChannel getDevice];
WARN_LOG(WIIMOTE, "L2CAP channel was closed");
if (l2capChannel == cchan)
cchan = nil;
if (l2capChannel == ichan)
ichan = nil;
}
@end
/**
* @brief Find a wiimote or wiimotes.
*
* @param wm An array of wiimote_t structures.
* @param max_wiimotes The number of wiimote structures in \a wm.
* @param timeout The number of seconds before timing out.
*
* @return The number of wiimotes found.
*
* @see wiiuse_connect()
*
* This function will only look for wiimote devices.
* When a device is found the address in the structures will be set.
* You can then call wiiuse_connect() to connect to the found
* devices.
*/
int wiiuse_find(struct wiimote_t **wm, int max_wiimotes, int timeout)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
IOBluetoothHostController *bth;
IOBluetoothDeviceInquiry *bti;
SearchBT *sbt;
NSEnumerator *en;
int i, found_devices = 0;
bth = [[IOBluetoothHostController alloc] init];
if ([bth addressAsString] == nil)
{
WARN_LOG(WIIMOTE, "No bluetooth host controller");
[bth release];
return 0;
}
sbt = [[SearchBT alloc] init];
sbt->maxDevices = max_wiimotes;
/*XXX*/ sbt->maxDevices = 1;
bti = [[IOBluetoothDeviceInquiry alloc] init];
[bti setDelegate: sbt];
[bti setInquiryLength: timeout];
[bti setSearchCriteria: kBluetoothServiceClassMajorAny
majorDeviceClass: kBluetoothDeviceClassMajorPeripheral
minorDeviceClass: kBluetoothDeviceClassMinorPeripheral2Joystick
];
IOReturn ret = [bti start];
if (ret == kIOReturnSuccess)
[bti retain];
else
ERROR_LOG(WIIMOTE, "Unable to do bluetooth discovery");
CFRunLoopRun();
[bti stop];
found_devices = [[bti foundDevices] count];
NOTICE_LOG(WIIMOTE, "Found %i bluetooth device(s).", found_devices);
en = [[bti foundDevices] objectEnumerator];
for (i = 0; i < found_devices; i++) {
btd = [en nextObject];
WIIMOTE_ENABLE_STATE(wm[i], WIIMOTE_STATE_DEV_FOUND);
}
[bth release];
[bti release];
[sbt release];
[pool release];
return found_devices;
}
/**
* @brief Connect to a wiimote or wiimotes once an address is known.
*
* @param wm An array of wiimote_t structures.
* @param wiimotes The number of wiimote structures in \a wm.
*
* @return The number of wiimotes that successfully connected.
*
* @see wiiuse_find()
* @see wiiuse_connect_single()
* @see wiiuse_disconnect()
*
* Connect to a number of wiimotes when the address is already set
* in the wiimote_t structures. These addresses are normally set
* by the wiiuse_find() function, but can also be set manually.
*/
int wiiuse_connect(struct wiimote_t **wm, int wiimotes)
{
int i, connected = 0;
for (i = 0; i < wiimotes; ++i)
{
if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
continue;
if (wiiuse_connect_single(wm[i], NULL))
connected++;
}
return connected;
}
/**
* @brief Connect to a wiimote with a known address.
*
* @param wm Pointer to a wiimote_t structure.
* @param address The address of the device to connect to. If NULL,
* use the address in the struct set by wiiuse_find().
*
* @return 1 on success, 0 on failure
*/
static int wiiuse_connect_single(struct wiimote_t *wm, char *address)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
ConnectBT *cbt = [[ConnectBT alloc] init];
if (wm == NULL || WIIMOTE_IS_CONNECTED(wm))
return 0;
[btd openL2CAPChannelSync: &cchan
withPSM: kBluetoothL2CAPPSMHIDControl delegate: cbt];
[btd openL2CAPChannelSync: &ichan
withPSM: kBluetoothL2CAPPSMHIDInterrupt delegate: cbt];
if (ichan == NULL || cchan == NULL) {
ERROR_LOG(WIIMOTE, "Unable to open L2CAP channels");
wiiuse_disconnect(wm);
}
NOTICE_LOG(WIIMOTE, "Connected to wiimote [id %i].", wm->unid);
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
wiiuse_set_report_type(wm);
[cbt release];
[pool release];
return 1;
}
/**
* @brief Disconnect a wiimote.
*
* @param wm Pointer to a wiimote_t structure.
*
* @see wiiuse_connect()
*
* Note that this will not free the wiimote structure.
*/
void wiiuse_disconnect(struct wiimote_t *wm)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
if (wm == NULL)
return;
NOTICE_LOG(WIIMOTE, "Disconnecting wiimote [id %i]", wm->unid);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
[cchan closeChannel];
[ichan closeChannel];
[btd closeConnection];
[pool release];
}
int wiiuse_io_read(struct wiimote_t *wm)
{
int bytes;
if (!WIIMOTE_IS_CONNECTED(wm))
return 0;
if (outstanding == 0)
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 1, true);
if (queue[reader].len == 0)
return 0;
bytes = queue[reader].len;
memcpy(wm->event_buf, queue[reader].data, bytes);
queue[reader].len = 0;
reader++;
outstanding--;
if (reader == QUEUE_SIZE)
reader = 0;
if (wm->event_buf[0] == '\0')
bytes = 0;
return bytes;
}
int wiiuse_io_write(struct wiimote_t *wm, byte *buf, int len)
{
IOReturn ret;
ret = [cchan writeAsync: buf length: len refcon: nil];
if (ret == kIOReturnSuccess)
return len;
else
return 0;
}

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@ -0,0 +1,454 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles device I/O for Windows.
*/
#ifdef _WIN32
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <dbt.h>
#include <setupapi.h>
#include "definitions.h"
#include "wiiuse_internal.h"
#include <Common.h>
typedef struct _HIDD_ATTRIBUTES {
ULONG Size;
USHORT VendorID;
USHORT ProductID;
USHORT VersionNumber;
} HIDD_ATTRIBUTES, *PHIDD_ATTRIBUTES;
typedef VOID (__stdcall *PHidD_GetHidGuid)(LPGUID);
typedef BOOLEAN (__stdcall *PHidD_GetAttributes)(HANDLE, PHIDD_ATTRIBUTES);
typedef BOOLEAN (__stdcall *PHidD_SetOutputReport)(HANDLE, PVOID, ULONG);
PHidD_GetHidGuid HidD_GetHidGuid = NULL;
PHidD_GetAttributes HidD_GetAttributes = NULL;
PHidD_SetOutputReport HidD_SetOutputReport = NULL;
HINSTANCE hid_lib = NULL;
static int initialized = 0;
inline void init_lib()
{
if (!initialized)
{
hid_lib = LoadLibrary(L"hid.dll");
if (!hid_lib)
{
PanicAlert("Failed to load hid.dll");
exit(EXIT_FAILURE);
}
HidD_GetHidGuid = (PHidD_GetHidGuid)GetProcAddress(hid_lib, "HidD_GetHidGuid");
HidD_GetAttributes = (PHidD_GetAttributes)GetProcAddress(hid_lib, "HidD_GetAttributes");
HidD_SetOutputReport = (PHidD_SetOutputReport)GetProcAddress(hid_lib, "HidD_SetOutputReport");
if (!HidD_GetHidGuid || !HidD_GetAttributes || !HidD_SetOutputReport)
{
PanicAlert("Failed to load hid.dll");
exit(EXIT_FAILURE);
}
initialized = true;
}
}
int wiiuse_remove(struct wiimote_t** wm, int wiimotes, int max_wiimotes);
int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int wiimotes) {
GUID device_id;
HANDLE dev;
HDEVINFO device_info;
int i, x, found, index, udisc = 0;
DWORD len;
SP_DEVICE_INTERFACE_DATA device_data;
PSP_DEVICE_INTERFACE_DETAIL_DATA detail_data = NULL;
HIDD_ATTRIBUTES attr;
init_lib();
// todo: handle/remove (unexpected and forced) disconnected wiimotes here
// removal of unneeded wiimotes and exiting when we got enough wiimotes connected
if (wiiuse_remove(wm, wiimotes, max_wiimotes))
return max_wiimotes;
device_data.cbSize = sizeof(device_data);
// get the device id
HidD_GetHidGuid(&device_id);
// get all hid devices connected
device_info = SetupDiGetClassDevs(&device_id, NULL, NULL, (DIGCF_DEVICEINTERFACE | DIGCF_PRESENT));
for (index = 0; wiimotes < max_wiimotes; ++index) {
if (detail_data) {
free(detail_data);
detail_data = NULL;
}
found = 0;
// query the next hid device info
if (!SetupDiEnumDeviceInterfaces(device_info, NULL, &device_id, index, &device_data))
break;
// get the size of the data block required
i = SetupDiGetDeviceInterfaceDetail(device_info, &device_data, NULL, 0, &len, NULL);
detail_data = (PSP_DEVICE_INTERFACE_DETAIL_DATA)malloc(len);
detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
// query the data for this device
if (!SetupDiGetDeviceInterfaceDetail(device_info, &device_data, detail_data, len, NULL, NULL))
continue;
// Wiimote already added
for(x = 0; x < wiimotes; x++)
{
if(memcmp(wm[x]->devicepath,detail_data->DevicePath,197) == 0) {
found = 1;
break;
}
}
if (found)
continue;
// open new device
dev = CreateFile(detail_data->DevicePath,
(GENERIC_READ | GENERIC_WRITE),
(FILE_SHARE_READ | FILE_SHARE_WRITE),
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (dev == INVALID_HANDLE_VALUE)
continue;
// get device attributes
attr.Size = sizeof(attr);
i = HidD_GetAttributes(dev, &attr);
if ((attr.VendorID == WM_VENDOR_ID) && (attr.ProductID == WM_PRODUCT_ID)) {
//this is a wiimote
wm[wiimotes]->dev_handle = dev;
wm[wiimotes]->hid_overlap.hEvent = CreateEvent(NULL, 1, 1, L"");
wm[wiimotes]->hid_overlap.Offset = 0;
wm[wiimotes]->hid_overlap.OffsetHigh = 0;
WIIMOTE_ENABLE_STATE(wm[wiimotes], WIIMOTE_STATE_DEV_FOUND);
WIIMOTE_ENABLE_STATE(wm[wiimotes], WIIMOTE_STATE_CONNECTED);
WIIMOTE_ENABLE_STATE(wm[wiimotes], WIIUSE_CONTINUOUS);
// try to set the output report to see if the device is actually connected
if (!wiiuse_set_report_type(wm[wiimotes])) {
WIIMOTE_DISABLE_STATE(wm[wiimotes], WIIMOTE_STATE_CONNECTED);
if (wm[wiimotes]->event == WIIUSE_UNEXPECTED_DISCONNECT)
{
wiiuse_disconnect(wm[wiimotes]);
memset(wm[wiimotes],0,sizeof(wm[wiimotes]));
}
continue;
}
memcpy(wm[wiimotes]->devicepath,detail_data->DevicePath,197);
NOTICE_LOG(WIIMOTE, "Connected to wiimote [id %i].", wm[wiimotes]->unid);
++wiimotes;
} else {
// not a wiimote
CloseHandle(dev);
}
}
if (detail_data)
free(detail_data);
SetupDiDestroyDeviceInfoList(device_info);
return wiimotes;
}
int wiiuse_connect(struct wiimote_t** wm, int wiimotes)
{
int i, connected = 0;
init_lib();
for (i = 0; i < wiimotes; ++i)
{
if (WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_CONNECTED))
++connected;
}
return connected;
}
void wiiuse_disconnect(struct wiimote_t* wm)
{
init_lib();
if (!wm || WIIMOTE_IS_CONNECTED(wm))
return;
CloseHandle(wm->dev_handle);
wm->dev_handle = 0;
ResetEvent(&wm->hid_overlap);
wm->event = WIIUSE_NONE;
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
}
int wiiuse_io_read(struct wiimote_t* wm)
{
DWORD b, r;
init_lib();
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
if (!ReadFile(wm->dev_handle, wm->event_buf, sizeof(wm->event_buf), &b, &wm->hid_overlap)) {
/* partial read */
b = GetLastError();
if ((b == ERROR_HANDLE_EOF) || (b == ERROR_DEVICE_NOT_CONNECTED)) {
/* remote disconnect */
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
return 0;
}
r = WaitForSingleObject(wm->hid_overlap.hEvent, wm->timeout);
if (r == WAIT_TIMEOUT) {
/* timeout - cancel and continue */
if (*wm->event_buf)
WARN_LOG(WIIMOTE, "Packet ignored. This may indicate a problem (timeout is %i ms).", wm->timeout);
CancelIo(wm->dev_handle);
ResetEvent(wm->hid_overlap.hEvent);
return 0;
} else if (r == WAIT_FAILED) {
WARN_LOG(WIIMOTE, "A wait error occured on reading from wiimote %i.", wm->unid);
return 0;
}
if (!GetOverlappedResult(wm->dev_handle, &wm->hid_overlap, &b, 0))
return 0;
}
// This needs to be done even if ReadFile fails, essential during init
// Move the data over one, so we can add back in data report indicator byte (here, 0xa1)
memmove(wm->event_buf + 1, wm->event_buf, sizeof(wm->event_buf) - 1);
wm->event_buf[0] = 0xa1;
ResetEvent(wm->hid_overlap.hEvent);
return 1;
}
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len)
{
DWORD bytes, dw;
int i;
init_lib();
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
switch (wm->stack) {
case WIIUSE_STACK_UNKNOWN:
{
/* try to auto-detect the stack type */
if (i = WriteFile(wm->dev_handle, buf + 1, 22, &bytes, &wm->hid_overlap)) {
/* bluesoleil will always return 1 here, even if it's not connected */
wm->stack = WIIUSE_STACK_BLUESOLEIL;
return i;
}
if (i = HidD_SetOutputReport(wm->dev_handle, buf + 1, len - 1)) {
wm->stack = WIIUSE_STACK_MS;
return i;
}
/*--------------------------------------------------------------
dw = GetLastError(); //checking for 121 = timeout on semaphore/device off/disconnected to avoid trouble with other stacks toshiba/widcomm
//995 = The I/O operation has been aborted because of either a thread exit or an application request.
if ( (dw == 121) || (dw == 995) ) {
NOTICE_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: WIIUSE_UNEXPECTED_DISCONNECT");
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
}
else ERROR_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: WIIUSE_UNEXPECTED_DISCONNECT ERROR: %08x", dw);
--------------------------------------------------------------*/
//If the part below causes trouble on WIDCOMM/TOSHIBA stack uncomment the lines above, and comment out the 3 lines below instead.
NOTICE_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: WIIUSE_UNEXPECTED_DISCONNECT - time out");
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
//ERROR_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: Unable to determine bluetooth stack type || Wiimote timed out.");
return 0;
}
case WIIUSE_STACK_MS:
i = HidD_SetOutputReport(wm->dev_handle, buf + 1, len - 1);
dw = GetLastError();
if (dw == 121) { // semaphore timeout
NOTICE_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_MS]: WIIUSE_UNEXPECTED_DISCONNECT");
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
return 0;
}/* else if (dw)
ERROR_LOG(WIIMOTE, "wiiuse_io_write[WIIUSE_STACK_MS]: WIIUSE_UNEXPECTED_DISCONNECT ERROR: %08x", dw);
*/
// it is not important to catch all errors here at this place, rest will be covered by io_reads.
return i;
case WIIUSE_STACK_BLUESOLEIL:
return WriteFile(wm->dev_handle, buf + 1, 22, &bytes, &wm->hid_overlap);
}
return 0;
}
//Checks if the corresponding device to a system notification is a wiimote
//I placed the code here to avoid ddk/wdk dependencies @wiimote plugin
int wiiuse_check_system_notification(unsigned int nMsg, WPARAM wParam, LPARAM lParam)
{
PDEV_BROADCAST_HDR pDevice = (PDEV_BROADCAST_HDR)lParam;
init_lib();
switch(pDevice->dbch_devicetype)
{
case DBT_DEVTYP_DEVICEINTERFACE:
{
PDEV_BROADCAST_DEVICEINTERFACE pDeviceInfo = (PDEV_BROADCAST_DEVICEINTERFACE)pDevice;
HIDD_ATTRIBUTES attr;
char stringbuf[255];
HANDLE dev = CreateFile(pDeviceInfo->dbcc_name,
0,(FILE_SHARE_READ | FILE_SHARE_WRITE),
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (dev != INVALID_HANDLE_VALUE)
{
attr.Size = sizeof(attr);
HidD_GetAttributes(dev, &attr);
//Checking PID&VID
if ((attr.VendorID == WM_VENDOR_ID) && (attr.ProductID == WM_PRODUCT_ID)) {
CloseHandle(dev);
return 1;
}
CloseHandle(dev);
}
else
{
// different method to acquire the "wiimote vid/pid" for a
// comparison when the device is already unavailable @CreateFile()
wcstombs(stringbuf, pDeviceInfo->dbcc_name, 255);
//ms bt stack + bluesoleil vid/pid dbccname format
if ( (strstr(stringbuf, "VID&0002057e_PID&0306") != NULL) ||
(strstr(stringbuf, "VID_057e&PID_0306") != NULL) )
{
return 1;
}
}
return 0;
}
default:
return 0;
}
return 0;
}
//register a handle for device notifications
int wiiuse_register_system_notification(HWND hwnd)
{
DEV_BROADCAST_DEVICEINTERFACE Filter;
ZeroMemory(&Filter, sizeof(Filter));
init_lib();
//GUID wiimoteguid;
//CLSIDFromString(_T("745a17a0-74d3-11d0-b6fe-00a0c90f57da"),&wiimoteguid);
Filter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE);
Filter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
//Filter.dbcc_classguid = wiimoteguid;
return (int)RegisterDeviceNotification(hwnd, &Filter, DEVICE_NOTIFY_ALL_INTERFACE_CLASSES);
}
int wiiuse_remove(struct wiimote_t** wm, int wiimotes, int max_wiimotes)
{
int i = 0;
NOTICE_LOG(WIIMOTE, "Remove Wiimotes, WM: %i MAX_WM: %i",wiimotes, max_wiimotes);
//No cleanup needed, less wiimotes available than needed
if (wiimotes <= max_wiimotes)
return 0;
else if (!wm)
return 0;
for (i = max_wiimotes; i < wiimotes; i++) {
if(wm[i]) {
wiiuse_disconnect(wm[i]);
wm[i]->state = WIIMOTE_INIT_STATES;
wm[i]->flags = WIIUSE_INIT_FLAGS;
wm[i]->event = WIIUSE_NONE;
}
}
return i;
}
#endif /* ifdef _WIN32 */

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@ -0,0 +1,135 @@
/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles IR data.
*/
#include <stdio.h>
#include <math.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include "definitions.h"
#include "wiiuse_internal.h"
static int get_ir_sens(struct wiimote_t* wm, const char** block1, const char** block2);
/**
* @brief Get the IR sensitivity settings.
*
* @param wm Pointer to a wiimote_t structure.
* @param block1 [out] Pointer to where block1 will be set.
* @param block2 [out] Pointer to where block2 will be set.
*
* @return Returns the sensitivity level.
*/
static int get_ir_sens(struct wiimote_t* wm, const char** block1, const char** block2) {
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR_SENS_LVL1)) {
*block1 = WM_IR_BLOCK1_LEVEL1;
*block2 = WM_IR_BLOCK2_LEVEL1;
return 1;
} else if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR_SENS_LVL2)) {
*block1 = WM_IR_BLOCK1_LEVEL2;
*block2 = WM_IR_BLOCK2_LEVEL2;
return 2;
} else if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR_SENS_LVL3)) {
*block1 = WM_IR_BLOCK1_LEVEL3;
*block2 = WM_IR_BLOCK2_LEVEL3;
return 3;
} else if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR_SENS_LVL4)) {
*block1 = WM_IR_BLOCK1_LEVEL4;
*block2 = WM_IR_BLOCK2_LEVEL4;
return 4;
} else if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR_SENS_LVL5)) {
*block1 = WM_IR_BLOCK1_LEVEL5;
*block2 = WM_IR_BLOCK2_LEVEL5;
return 5;
}
*block1 = NULL;
*block2 = NULL;
return 0;
}
/**
* @brief Set the IR sensitivity.
*
* @param wm Pointer to a wiimote_t structure.
* @param level 1-5, same as Wii system sensitivity setting.
*
* If the level is < 1, then level will be set to 1.
* If the level is > 5, then level will be set to 5.
*/
void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level) {
const char* block1 = NULL;
const char* block2 = NULL;
if (!wm) return;
if (level > 5) level = 5;
if (level < 1) level = 1;
WIIMOTE_DISABLE_STATE(wm, (WIIMOTE_STATE_IR_SENS_LVL1 |
WIIMOTE_STATE_IR_SENS_LVL2 |
WIIMOTE_STATE_IR_SENS_LVL3 |
WIIMOTE_STATE_IR_SENS_LVL4 |
WIIMOTE_STATE_IR_SENS_LVL5));
switch (level) {
case 1:
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL1);
break;
case 2:
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL2);
break;
case 3:
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL3);
break;
case 4:
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL4);
break;
case 5:
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR_SENS_LVL5);
break;
default:
return;
}
/* set the new sensitivity */
get_ir_sens(wm, &block1, &block2);
wiiuse_write_data(wm, WM_REG_IR_BLOCK1, (byte*)block1, 9);
wiiuse_write_data(wm, WM_REG_IR_BLOCK2, (byte*)block2, 2);
DEBUG_LOG(WIIMOTE, "Set IR sensitivity to level %i (unid %i)", level, wm->unid);
}

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/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief General wiimote operations.
*
* The file includes functions that handle general
* tasks. Most of these are functions that are part
* of the API.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifndef _WIN32
#include <unistd.h>
#else
#include <Winsock2.h>
#endif
#include "definitions.h"
#include "wiiuse_internal.h"
static int g_banner = 1;
/**
* @breif Returns the version of the library.
*/
const char* wiiuse_version() {
return WIIUSE_VERSION;
}
/**
* @brief Clean up wiimote_t array created by wiiuse_init()
*/
void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes) {
int i = 0;
if (!wm)
return;
NOTICE_LOG(WIIMOTE, "wiiuse clean up...");
for (; i < wiimotes; ++i) {
wiiuse_disconnect(wm[i]);
free(wm[i]);
}
free(wm);
return;
}
/**
* @brief Initialize an array of wiimote structures.
*
* @param wiimotes Number of wiimote_t structures to create.
*
* @return An array of initialized wiimote_t structures.
*
* @see wiiuse_connect()
*
* The array returned by this function can be passed to various
* functions, including wiiuse_connect().
*/
struct wiimote_t** wiiuse_init(int wiimotes) {
int i = 0;
struct wiimote_t** wm = NULL;
/*
* Please do not remove this banner.
* GPL asks that you please leave output credits intact.
* Thank you.
*
* This banner is only displayed once so that if you need
* to call this function again it won't be intrusive.
*/
if (!g_banner) {
printf( "wiiuse v" WIIUSE_VERSION " loaded.\n"
" By: Michael Laforest <thepara[at]gmail{dot}com>\n"
" http://wiiuse.net http://wiiuse.sf.net\n");
g_banner = 1;
}
if (!wiimotes)
return NULL;
wm = (struct wiimote_t **)malloc(sizeof(struct wiimote_t*) * wiimotes);
for (i = 0; i < wiimotes; ++i) {
wm[i] = (struct wiimote_t *)malloc(sizeof(struct wiimote_t));
memset(wm[i], 0, sizeof(struct wiimote_t));
wm[i]->unid = i+1;
#if defined __linux__ && HAVE_BLUEZ
wm[i]->bdaddr = *BDADDR_ANY;
wm[i]->out_sock = -1;
wm[i]->in_sock = -1;
#elif defined(_WIN32)
wm[i]->dev_handle = 0;
wm[i]->stack = WIIUSE_STACK_UNKNOWN;
#endif
wm[i]->timeout = WIIMOTE_DEFAULT_TIMEOUT;
wm[i]->state = WIIMOTE_INIT_STATES;
wm[i]->flags = WIIUSE_INIT_FLAGS;
wm[i]->event = WIIUSE_NONE;
}
return wm;
}
/**
* @brief The wiimote disconnected.
*
* @param wm Pointer to a wiimote_t structure.
*/
void wiiuse_disconnected(struct wiimote_t* wm) {
if (!wm) return;
NOTICE_LOG(WIIMOTE, "Wiimote disconnected [id %i].", wm->unid);
/* disable the connected flag */
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
/* reset a bunch of stuff */
wm->leds = 0;
wm->state = WIIMOTE_INIT_STATES;
memset(wm->event_buf, 0, sizeof(wm->event_buf));
#if defined __linux__ && HAVE_BLUEZ
wm->out_sock = -1;
wm->in_sock = -1;
#elif defined(_WIN32)
CloseHandle(wm->dev_handle);
wm->dev_handle = 0;
#endif
wm->event = WIIUSE_DISCONNECT;
}
/**
* @brief Enable or disable the rumble.
*
* @param wm Pointer to a wiimote_t structure.
* @param status 1 to enable, 0 to disable.
*/
void wiiuse_rumble(struct wiimote_t* wm, int status) {
byte buf;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return;
/* make sure to keep the current lit leds */
buf = wm->leds;
if (status) {
DEBUG_LOG(WIIMOTE, "Starting rumble...");
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
buf |= 0x01;
} else {
DEBUG_LOG(WIIMOTE, "Stopping rumble...");
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
}
/* preserve IR state */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR))
buf |= 0x04;
wiiuse_send(wm, WM_CMD_RUMBLE, &buf, 1);
}
/**
* @brief Set the enabled LEDs.
*
* @param wm Pointer to a wiimote_t structure.
* @param leds What LEDs to enable.
*
* \a leds is a bitwise or of WIIMOTE_LED_1, WIIMOTE_LED_2, WIIMOTE_LED_3, or WIIMOTE_LED_4.
*/
void wiiuse_set_leds(struct wiimote_t* wm, int leds) {
byte buf;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return;
/* remove the lower 4 bits because they control rumble */
wm->leds = (leds & 0xF0);
buf = wm->leds;
/* make sure if the rumble is on that we keep it on */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_RUMBLE))
buf |= 0x01;
wiiuse_send(wm, WM_CMD_LED, &buf, 1);
}
/**
* @brief Set the report type based on the current wiimote state.
*
* @param wm Pointer to a wiimote_t structure.
*
* @return The report type sent.
*
* The wiimote reports formatted packets depending on the
* report type that was last requested. This function will
* update the type of report that should be sent based on
* the current state of the device.
*/
int wiiuse_set_report_type(struct wiimote_t* wm) {
byte buf[2];
int motion, expansion, ir;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
buf[0] = (WIIMOTE_IS_FLAG_SET(wm, WIIUSE_CONTINUOUS) ? 0x04 : 0x00); /* set to 0x04 for continuous reporting */
/* if rumble is enabled, make sure we keep it */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_RUMBLE))
buf[0] |= 0x01;
motion = WIIMOTE_IS_SET(wm, WIIMOTE_STATE_ACC);
expansion = WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP);
ir = WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR);
buf[1] = 0x30;
DEBUG_LOG(WIIMOTE, "Setting report type: 0x%x", buf[1]);
expansion = wiiuse_send(wm, WM_CMD_REPORT_TYPE, buf, 2);
if (expansion <= 0)
return expansion;
return buf[1];
}
/**
* @brief Write data to the wiimote.
*
* @param wm Pointer to a wiimote_t structure.
* @param addr The address to write to.
* @param data The data to be written to the memory location.
* @param len The length of the block to be written.
*/
int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len) {
byte buf[21] = {0}; /* the payload is always 23 */
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
if (!data || !len)
return 0;
DEBUG_LOG(WIIMOTE, "Writing %i bytes to memory location 0x%x...", len, addr);
#ifdef WITH_WIIUSE_DEBUG
{
int i = 0;
printf("Write data is: ");
for (; i < len; ++i)
printf("%x ", data[i]);
printf("\n");
}
#endif
/* the offset is in big endian */
*(int*)(buf) = BIG_ENDIAN_LONG(addr);
/* length */
*(byte*)(buf + 4) = len;
/* data */
memcpy(buf + 5, data, len);
wiiuse_send(wm, WM_CMD_WRITE_DATA, buf, 21);
return 1;
}
/**
* @brief Send a packet to the wiimote.
*
* @param wm Pointer to a wiimote_t structure.
* @param report_type The report type to send (WIIMOTE_CMD_LED, WIIMOTE_CMD_RUMBLE, etc). Found in wiiuse.h
* @param msg The payload.
* @param len Length of the payload in bytes.
*
* This function should replace any write()s directly to the wiimote device.
*/
int wiiuse_send(struct wiimote_t* wm, byte report_type, byte* msg, int len) {
byte buf[32]; /* no payload is better than this */
int rumble = 0;
buf[0] = WM_SET_REPORT | WM_BT_OUTPUT;
buf[1] = report_type;
switch (report_type) {
case WM_CMD_LED:
case WM_CMD_RUMBLE:
case WM_CMD_CTRL_STATUS:
{
/* Rumble flag for: 0x11, 0x13, 0x14, 0x15, 0x19 or 0x1a */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_RUMBLE))
rumble = 1;
break;
}
default:
break;
}
memcpy(buf+2, msg, len);
if (rumble)
buf[2] |= 0x01;
#ifdef WITH_WIIUSE_DEBUG
{
int x = 2;
printf("[DEBUG] (id %i) SEND: (%x) %.2x ", wm->unid, buf[0], buf[1]);
#ifndef _WIN32
for (; x < len+2; ++x)
#else
for (; x < len+1; ++x)
#endif
printf("%.2x ", buf[x]);
printf("\n");
}
#endif
return wiiuse_io_write(wm, buf, len+2);
}
/**
* @brief Set the bluetooth stack type to use.
*
* @param wm Array of wiimote_t structures.
* @param wiimotes Number of objects in the wm array.
* @param type The type of bluetooth stack to use.
*/
void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type) {
#ifdef _WIN32
int i;
if (!wm) return;
for (i = 0; i < wiimotes; ++i)
wm[i]->stack = type;
#endif
}
/**
* @brief Set the normal and expansion handshake timeouts.
*
* @param wm Array of wiimote_t structures.
* @param wiimotes Number of objects in the wm array.
* @param normal_timeout The timeout in milliseconds for a normal read.
* @param exp_timeout The timeout in millisecondsd to wait for an expansion handshake.
*/
void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte timeout) {
int i;
if (!wm) return;
for (i = 0; i < wiimotes; ++i) {
wm[i]->timeout = timeout;
}
}

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/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
*
* @brief API header file.
*
* If this file is included from inside the wiiuse source
* and not from a third party program, then wiimote_internal.h
* is also included which extends this file.
*/
#ifndef WIIUSE_H_INCLUDED
#define WIIUSE_H_INCLUDED
#ifdef _WIN32
#include <windows.h>
#elif defined(__APPLE__)
#include <CoreFoundation/CoreFoundation.h>
#include <IOBluetooth/IOBluetoothUserLib.h>
#include <string.h>
#elif defined(__linux__)
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#if HAVE_BLUEZ
#include <bluetooth/bluetooth.h>
#endif
#endif
#ifdef WIIUSE_INTERNAL_H_INCLUDED
#define WCONST
#else
#define WCONST const
#endif
/* led bit masks */
#define WIIMOTE_LED_NONE 0x00
#define WIIMOTE_LED_1 0x10
#define WIIMOTE_LED_2 0x20
#define WIIMOTE_LED_3 0x40
#define WIIMOTE_LED_4 0x80
/* wiimote option flags */
#define WIIUSE_SMOOTHING 0x01
#define WIIUSE_CONTINUOUS 0x02
#define WIIUSE_ORIENT_THRESH 0x04
#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH)
/**
* @brief Return the IR sensitivity level.
* @param wm Pointer to a wiimote_t structure.
* @param lvl [out] Pointer to an int that will hold the level setting.
* If no level is set 'lvl' will be set to 0.
*/
#define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \
do { \
if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \
else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \
else if ((wm->state & 0x0800) == 0x0800) *lvl = 3; \
else if ((wm->state & 0x1000) == 0x1000) *lvl = 4; \
else if ((wm->state & 0x2000) == 0x2000) *lvl = 5; \
else *lvl = 0; \
} while (0)
#define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num)
/*
* Largest known payload is 21 bytes.
* Add 2 for the prefix and round up to a power of 2.
*/
#define MAX_PAYLOAD 32
/*
* This is left over from an old hack, but it may actually
* be a useful feature to keep so it wasn't removed.
*/
#define WIIMOTE_DEFAULT_TIMEOUT 30
typedef unsigned char byte;
typedef char sbyte;
/**
* @enum win32_bt_stack_t
* @brief Available bluetooth stacks for Windows.
*/
typedef enum win_bt_stack_t {
WIIUSE_STACK_UNKNOWN,
WIIUSE_STACK_MS,
WIIUSE_STACK_BLUESOLEIL
} win_bt_stack_t;
/**
* @enum WIIUSE_EVENT_TYPE
* @brief Events that wiiuse can generate from a poll.
*/
typedef enum WIIUSE_EVENT_TYPE {
WIIUSE_NONE = 0,
WIIUSE_EVENT,
WIIUSE_STATUS,
WIIUSE_CONNECT,
WIIUSE_DISCONNECT,
WIIUSE_UNEXPECTED_DISCONNECT,
WIIUSE_READ_DATA,
WIIUSE_NUNCHUK_INSERTED,
WIIUSE_NUNCHUK_REMOVED,
WIIUSE_CLASSIC_CTRL_INSERTED,
WIIUSE_CLASSIC_CTRL_REMOVED,
WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
WIIUSE_GUITAR_HERO_3_CTRL_REMOVED,
WIIUSE_WII_BOARD_CTRL_INSERTED,
WIIUSE_WII_BOARD_CTRL_REMOVED,
WIIUSE_MOTION_PLUS_INSERTED,
WIIUSE_MOTION_PLUS_REMOVED
} WIIUSE_EVENT_TYPE;
/**
* @struct wiimote_t
* @brief Wiimote structure.
*/
typedef struct wiimote_t {
WCONST int unid; /**< user specified id */
#if defined(__APPLE__)
WCONST IOBluetoothDeviceRef *device;
WCONST char bdaddr_str[18];
#elif defined(__linux__) && HAVE_BLUEZ
WCONST bdaddr_t bdaddr; /**< bt address (linux) */
WCONST char bdaddr_str[18]; /**< readable bt address */
WCONST int out_sock; /**< output socket */
WCONST int in_sock; /**< input socket */
#elif defined(_WIN32)
WCONST char devicepath[255]; /**< unique wiimote reference */
//WCONST ULONGLONG btaddr; /**< bt address (windows) */
WCONST HANDLE dev_handle; /**< HID handle */
WCONST OVERLAPPED hid_overlap; /**< overlap handle */
WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */
#endif
WCONST int timeout; /**< read timeout */
WCONST int state; /**< various state flags */
WCONST byte leds; /**< currently lit leds */
WCONST int flags; /**< options flag */
WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
} wiimote;
/*****************************************
*
* Include API specific stuff
*
*****************************************/
/* wiiuse.c */
extern const char* wiiuse_version();
extern struct wiimote_t** wiiuse_init(int wiimotes);
extern void wiiuse_disconnected(struct wiimote_t* wm);
extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes);
extern void wiiuse_rumble(struct wiimote_t* wm, int status);
extern void wiiuse_set_leds(struct wiimote_t* wm, int leds);
extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len);
/* connect.c / io_win.c */
#ifdef _WIN32
extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int wiimotes);
#else
extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout);
#endif
extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes);
extern void wiiuse_disconnect(struct wiimote_t* wm);
extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte timeout);
#ifdef _WIN32
extern int wiiuse_check_system_notification(unsigned int nMsg, WPARAM wParam, LPARAM lParam);
extern int wiiuse_register_system_notification(HWND hwnd);
#endif
/* ir.c */
extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
/* io.c */
extern int wiiuse_io_read(struct wiimote_t* wm);
extern int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len);
#endif /* WIIUSE_H_INCLUDED */

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/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief General internal wiiuse stuff.
*
* Since Wiiuse is a library, wiiuse.h is a duplicate
* of the API header.
*
* The code that would normally go in that file, but
* which is not needed by third party developers,
* is put here.
*
* So wiiuse_internal.h is included by other files
* internally, wiiuse.h is included only here.
*/
#ifndef WIIUSE_INTERNAL_H_INCLUDED
#define WIIUSE_INTERNAL_H_INCLUDED
/* wiiuse version */
#define WIIUSE_VERSION "0.12"
/********************
*
* Wiimote internal codes
*
********************/
/* Communication channels */
#define WM_OUTPUT_CHANNEL 0x11
#define WM_INPUT_CHANNEL 0x13
#define WM_SET_REPORT 0x50
/* commands */
#define WM_CMD_LED 0x11
#define WM_CMD_REPORT_TYPE 0x12
#define WM_CMD_RUMBLE 0x13
#define WM_CMD_IR 0x13
#define WM_CMD_CTRL_STATUS 0x15
#define WM_CMD_SPEAKER_ENABLE 0x14// Size 1
#define WM_CMD_WRITE_DATA 0x16
#define WM_CMD_READ_DATA 0x17
#define WM_CMD_SPEAKER_DATA 0x18// Size 21
#define WM_CMD_SPEAKER_MUTE 0x19// Size 1
#define WM_CMD_IR_2 0x1A
#define WM_BT_INPUT 0x01
#define WM_BT_OUTPUT 0x02
/* Identify the wiimote device by its class */
#define WM_DEV_CLASS_0 0x04
#define WM_DEV_CLASS_1 0x25
#define WM_DEV_CLASS_2 0x00
#define WM_VENDOR_ID 0x057E
#define WM_PRODUCT_ID 0x0306
/* offsets in wiimote memory */
#define WM_MEM_OFFSET_CALIBRATION 0x16
#define WM_REG_IR_BLOCK1 0x04B00000
#define WM_REG_IR_BLOCK2 0x04B0001A
/* ir block data */
#define WM_IR_BLOCK1_LEVEL1 "\x02\x00\x00\x71\x01\x00\x64\x00\xfe"
#define WM_IR_BLOCK2_LEVEL1 "\xfd\x05"
#define WM_IR_BLOCK1_LEVEL2 "\x02\x00\x00\x71\x01\x00\x96\x00\xb4"
#define WM_IR_BLOCK2_LEVEL2 "\xb3\x04"
#define WM_IR_BLOCK1_LEVEL3 "\x02\x00\x00\x71\x01\x00\xaa\x00\x64"
#define WM_IR_BLOCK2_LEVEL3 "\x63\x03"
#define WM_IR_BLOCK1_LEVEL4 "\x02\x00\x00\x71\x01\x00\xc8\x00\x36"
#define WM_IR_BLOCK2_LEVEL4 "\x35\x03"
#define WM_IR_BLOCK1_LEVEL5 "\x07\x00\x00\x71\x01\x00\x72\x00\x20"
#define WM_IR_BLOCK2_LEVEL5 "\x1f\x03"
#define WM_IR_TYPE_BASIC 0x01
#define WM_IR_TYPE_EXTENDED 0x03
#define WM_IR_TYPE_FULL 0x05
/********************
*
* End Wiimote internal codes
*
********************/
/* wiimote state flags - (some duplicated in wiiuse.h)*/
#define WIIMOTE_STATE_DEV_FOUND 0x0001
#define WIIMOTE_STATE_HANDSHAKE 0x0002 /* actual connection exists but no handshake yet */
#define WIIMOTE_STATE_HANDSHAKE_COMPLETE 0x0004 /* actual connection exists but no handshake yet */
#define WIIMOTE_STATE_CONNECTED 0x0008
#define WIIMOTE_STATE_RUMBLE 0x0010
#define WIIMOTE_STATE_ACC 0x0020
#define WIIMOTE_STATE_EXP 0x0040
#define WIIMOTE_STATE_IR 0x0080
#define WIIMOTE_STATE_SPEAKER 0x0100
#define WIIMOTE_STATE_IR_SENS_LVL1 0x0200
#define WIIMOTE_STATE_IR_SENS_LVL2 0x0400
#define WIIMOTE_STATE_IR_SENS_LVL3 0x0800
#define WIIMOTE_STATE_IR_SENS_LVL4 0x1000
#define WIIMOTE_STATE_IR_SENS_LVL5 0x2000
#define WIIMOTE_INIT_STATES (WIIMOTE_STATE_IR_SENS_LVL3)
/* macro to manage states */
#define WIIMOTE_IS_SET(wm, s) ((wm->state & (s)) == (s))
#define WIIMOTE_ENABLE_STATE(wm, s) (wm->state |= (s))
#define WIIMOTE_DISABLE_STATE(wm, s) (wm->state &= ~(s))
#define WIIMOTE_TOGGLE_STATE(wm, s) ((wm->state & (s)) ? WIIMOTE_DISABLE_STATE(wm, s) : WIIMOTE_ENABLE_STATE(wm, s))
#define WIIMOTE_IS_FLAG_SET(wm, s) ((wm->flags & (s)) == (s))
#define WIIMOTE_ENABLE_FLAG(wm, s) (wm->flags |= (s))
#define WIIMOTE_DISABLE_FLAG(wm, s) (wm->flags &= ~(s))
#define WIIMOTE_TOGGLE_FLAG(wm, s) ((wm->flags & (s)) ? WIIMOTE_DISABLE_FLAG(wm, s) : WIIMOTE_ENABLE_FLAG(wm, s))
#define NUNCHUK_IS_FLAG_SET(wm, s) ((*(wm->flags) & (s)) == (s))
/* misc macros */
#define WIIMOTE_ID(wm) (wm->unid)
#define WIIMOTE_IS_CONNECTED(wm) (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED))
#include "wiiuse.h"
/* not part of the api */
int wiiuse_set_report_type(struct wiimote_t* wm);
int wiiuse_send(struct wiimote_t* wm, byte report_type, byte* msg, int len);
#endif /* WIIUSE_INTERNAL_H_INCLUDED */

View File

@ -0,0 +1,26 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wiiuse", "wiiuse.vcproj", "{52F70249-373A-4401-A70A-FF22760EC1B8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|Win32.ActiveCfg = Debug|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|Win32.Build.0 = Debug|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|x64.ActiveCfg = Debug|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|x64.Build.0 = Debug|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|Win32.ActiveCfg = Release|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|Win32.Build.0 = Release|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|x64.ActiveCfg = Release|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,404 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="wiiuse"
ProjectGUID="{52F70249-373A-4401-A70A-FF22760EC1B8}"
RootNamespace="wiiuse"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\Common\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="setupapi.lib"
OutputFile="$(OutDir)\$(ProjectName).lib"
AdditionalLibraryDirectories=""
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\Common\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="setupapi.lib"
OutputFile="$(OutDir)\$(ProjectName).lib"
AdditionalLibraryDirectories=""
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\Common\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="setupapi.lib"
OutputFile="$(OutDir)\$(ProjectName).lib"
AdditionalLibraryDirectories=""
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\Common\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
AdditionalDependencies="setupapi.lib"
OutputFile="$(OutDir)\$(ProjectName).lib"
AdditionalLibraryDirectories=""
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Common"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\Src\definitions.h"
>
</File>
</Filter>
<Filter
Name="I/O"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath=".\Src\io_nix.c"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Src\io_osx.m"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Src\io_win.cpp"
>
</File>
</Filter>
<Filter
Name="Wiimote Data"
>
<File
RelativePath=".\Src\ir.cpp"
>
</File>
</Filter>
<File
RelativePath=".\Src\SConscript"
>
</File>
<File
RelativePath=".\Src\wiiuse.cpp"
>
</File>
<File
RelativePath=".\Src\wiiuse.h"
>
</File>
<File
RelativePath=".\Src\wiiuse_internal.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -4,6 +4,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Core", "Core\Core\Core.vcpr
ProjectSection(ProjectDependencies) = postProject
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
{DA4CA030-A741-4DDC-9DA8-B2F351F0F158} = {DA4CA030-A741-4DDC-9DA8-B2F351F0F158}
{52F70249-373A-4401-A70A-FF22760EC1B8} = {52F70249-373A-4401-A70A-FF22760EC1B8}
{33546D62-7F34-4EA6-A88E-D538B36E16BF} = {33546D62-7F34-4EA6-A88E-D538B36E16BF}
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
{823DDC98-42D5-4A38-88CF-9DC06C788AE4} = {823DDC98-42D5-4A38-88CF-9DC06C788AE4}
@ -259,6 +260,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_VideoMerge", "Plugin
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wiiuse", "Core\wiiuse\wiiuse.vcproj", "{52F70249-373A-4401-A70A-FF22760EC1B8}"
ProjectSection(ProjectDependencies) = postProject
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -383,8 +389,8 @@ Global
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Debug|x64.Build.0 = Debug|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.DebugFast|Win32.Build.0 = DebugFast|Win32
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.DebugFast|x64.ActiveCfg = DebugFast|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.DebugFast|x64.Build.0 = DebugFast|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.DebugFast|x64.ActiveCfg = Release|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.DebugFast|x64.Build.0 = Release|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|Win32.ActiveCfg = Release|Win32
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|Win32.Build.0 = Release|Win32
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|x64.ActiveCfg = Release|x64
@ -647,6 +653,18 @@ Global
{CA7F67A1-7DD9-4C49-94B8-F62AF3D4C72E}.DebugFast|x64.ActiveCfg = Debug|x64
{CA7F67A1-7DD9-4C49-94B8-F62AF3D4C72E}.Release|Win32.ActiveCfg = Release|Win32
{CA7F67A1-7DD9-4C49-94B8-F62AF3D4C72E}.Release|x64.ActiveCfg = Release|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|Win32.ActiveCfg = Debug|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|Win32.Build.0 = Debug|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|x64.ActiveCfg = Debug|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.Debug|x64.Build.0 = Debug|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.DebugFast|Win32.ActiveCfg = Release|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.DebugFast|Win32.Build.0 = Release|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.DebugFast|x64.ActiveCfg = Release|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.DebugFast|x64.Build.0 = Release|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|Win32.ActiveCfg = Release|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|Win32.Build.0 = Release|Win32
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|x64.ActiveCfg = Release|x64
{52F70249-373A-4401-A70A-FF22760EC1B8}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE