vs2010 add filters for everything (...except wxw projects...). Try to fix SVNRevGen, but I'm not sure it's working...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7012 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2011-01-31 07:51:37 +00:00
parent e0e4a3ae02
commit 7ae1340179
36 changed files with 2955 additions and 3 deletions

View File

@ -310,6 +310,7 @@
<ClInclude Include="Src\VideoBackend.h" />
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />
<None Include="Src\SConscript" />
</ItemGroup>
<ItemGroup>

View File

@ -0,0 +1,95 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="Src\main.cpp" />
<ClCompile Include="Src\stdafx.cpp" />
<ClCompile Include="Src\NativeVertexFormat.cpp">
<Filter>Decoder</Filter>
</ClCompile>
<ClCompile Include="Src\VertexManager.cpp">
<Filter>Decoder</Filter>
</ClCompile>
<ClCompile Include="Src\GLUtil.cpp">
<Filter>GLUtil</Filter>
</ClCompile>
<ClCompile Include="Src\TextureConverter.cpp">
<Filter>GLUtil</Filter>
</ClCompile>
<ClCompile Include="Src\RasterFont.cpp">
<Filter>Logging</Filter>
</ClCompile>
<ClCompile Include="Src\FramebufferManager.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="Src\PixelShaderCache.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="Src\PostProcessing.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="Src\Render.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="Src\TextureCache.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="Src\VertexShaderCache.cpp">
<Filter>Render</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Src\Globals.h" />
<ClInclude Include="Src\GLWindow.h" />
<ClInclude Include="Src\main.h" />
<ClInclude Include="Src\stdafx.h" />
<ClInclude Include="Src\VideoBackend.h" />
<ClInclude Include="Src\VertexManager.h">
<Filter>Decoder</Filter>
</ClInclude>
<ClInclude Include="Src\GLUtil.h">
<Filter>GLUtil</Filter>
</ClInclude>
<ClInclude Include="Src\TextureConverter.h">
<Filter>GLUtil</Filter>
</ClInclude>
<ClInclude Include="Src\RasterFont.h">
<Filter>Logging</Filter>
</ClInclude>
<ClInclude Include="Src\FramebufferManager.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="Src\PixelShaderCache.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="Src\PostProcessing.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="Src\Render.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="Src\TextureCache.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="Src\VertexShaderCache.h">
<Filter>Render</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="Src\SConscript" />
<None Include="CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<Filter Include="Decoder">
<UniqueIdentifier>{a0bb3390-6085-4d10-af48-b60eb4c920e7}</UniqueIdentifier>
</Filter>
<Filter Include="GLUtil">
<UniqueIdentifier>{5b16573b-fb79-4a51-aa7a-d760df844128}</UniqueIdentifier>
</Filter>
<Filter Include="Logging">
<UniqueIdentifier>{14fca297-ab2f-4686-855f-65ab18602248}</UniqueIdentifier>
</Filter>
<Filter Include="Render">
<UniqueIdentifier>{aaa16061-dca9-4155-be44-f77538e839fc}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>