From 7aed6a6859ae57e58e9e98a20f2d5f20bc4ff2e6 Mon Sep 17 00:00:00 2001 From: "kostamarino@hotmail.com" Date: Tue, 1 Nov 2011 15:09:41 +0200 Subject: [PATCH] Game ini database update for Kirby's Adventure Wii, Monster House, Mario Strikers Charged, Yu-Gi-Oh! 5D's: Duel Transfer, Mario & Sonic at the Olympic Winter Games, Disney Epic Mickey. --- Data/User/GameConfig/G5DE78.ini | 16 ++++++++++++++++ Data/User/GameConfig/G5DP78.ini | 16 ++++++++++++++++ Data/User/GameConfig/GK5E78.ini | 10 +++++++--- Data/User/GameConfig/GK5X78.ini | 16 ++++++++++++++-- Data/User/GameConfig/R4QE01.ini | 2 +- Data/User/GameConfig/R4QJ01.ini | 4 ++-- Data/User/GameConfig/R4QK01.ini | 2 +- Data/User/GameConfig/R4QP01.ini | 4 ++-- Data/User/GameConfig/R8DEA4.ini | 15 +++++++++++++++ Data/User/GameConfig/R8DJA4.ini | 15 +++++++++++++++ Data/User/GameConfig/R8DPA4.ini | 8 ++++++-- Data/User/GameConfig/ROLE8P.ini | 10 +++++++--- Data/User/GameConfig/ROLJ01.ini | 18 ++++++++++++++++++ Data/User/GameConfig/ROLK01.ini | 18 ++++++++++++++++++ Data/User/GameConfig/ROLP8P.ini | 11 ++++++++++- Data/User/GameConfig/SEME4Q.ini | 2 +- Data/User/GameConfig/SEMP4Q.ini | 2 +- Data/User/GameConfig/SEMX4Q.ini | 2 +- Data/User/GameConfig/SUKE01.ini | 21 +++++++++++++++++++++ Data/User/GameConfig/SUKJ01.ini | 20 ++++++++++++++++++++ Data/User/GameConfig/SUKP01.ini | 20 ++++++++++++++++++++ 21 files changed, 212 insertions(+), 20 deletions(-) create mode 100644 Data/User/GameConfig/G5DE78.ini create mode 100644 Data/User/GameConfig/G5DP78.ini create mode 100644 Data/User/GameConfig/R8DEA4.ini create mode 100644 Data/User/GameConfig/R8DJA4.ini create mode 100644 Data/User/GameConfig/ROLJ01.ini create mode 100644 Data/User/GameConfig/ROLK01.ini create mode 100644 Data/User/GameConfig/SUKE01.ini create mode 100644 Data/User/GameConfig/SUKJ01.ini create mode 100644 Data/User/GameConfig/SUKP01.ini diff --git a/Data/User/GameConfig/G5DE78.ini b/Data/User/GameConfig/G5DE78.ini new file mode 100644 index 0000000000..8ec9209c7b --- /dev/null +++ b/Data/User/GameConfig/G5DE78.ini @@ -0,0 +1,16 @@ +# G5DE78 - Scooby-Doo! Unmasked +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/G5DP78.ini b/Data/User/GameConfig/G5DP78.ini new file mode 100644 index 0000000000..f5ee02af32 --- /dev/null +++ b/Data/User/GameConfig/G5DP78.ini @@ -0,0 +1,16 @@ +# G5DP78 - Scooby-Doo! Unmasked +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/GK5E78.ini b/Data/User/GameConfig/GK5E78.ini index bb27d40b41..95ad2128a7 100644 --- a/Data/User/GameConfig/GK5E78.ini +++ b/Data/User/GameConfig/GK5E78.ini @@ -1,15 +1,19 @@ # GK5E78 - Monster House [Core] Values set here will override the main dolphin settings. -MMU = 1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 - diff --git a/Data/User/GameConfig/GK5X78.ini b/Data/User/GameConfig/GK5X78.ini index d44b5ee519..ccc9738c97 100644 --- a/Data/User/GameConfig/GK5X78.ini +++ b/Data/User/GameConfig/GK5X78.ini @@ -1,7 +1,19 @@ # GK5X78 - Monster House [Core] Values set here will override the main dolphin settings. -TLBHack=1 +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/R4QE01.ini b/Data/User/GameConfig/R4QE01.ini index 84e6a2f07b..3ae6cb283a 100644 --- a/Data/User/GameConfig/R4QE01.ini +++ b/Data/User/GameConfig/R4QE01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Needs progressive scan to boot(r7411) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/R4QJ01.ini b/Data/User/GameConfig/R4QJ01.ini index 3cc45fa94d..d97cc37c84 100644 --- a/Data/User/GameConfig/R4QJ01.ini +++ b/Data/User/GameConfig/R4QJ01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Needs progressive scan to boot(r7411) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -17,4 +17,4 @@ PH_ZFar = [Video_Hacks] DlistCachingEnable = False [Wii] -DisableWiimoteSpeaker = 1 \ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R4QK01.ini b/Data/User/GameConfig/R4QK01.ini index b297ceef5b..2c45a961a0 100644 --- a/Data/User/GameConfig/R4QK01.ini +++ b/Data/User/GameConfig/R4QK01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Needs progressive scan to boot(r7411) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/R4QP01.ini b/Data/User/GameConfig/R4QP01.ini index 89a29e399c..8ec96e8cf3 100644 --- a/Data/User/GameConfig/R4QP01.ini +++ b/Data/User/GameConfig/R4QP01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = Needs progressive scan to boot(r7411) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -17,4 +17,4 @@ PH_ZFar = [Video_Hacks] DlistCachingEnable = False [Wii] -DisableWiimoteSpeaker = 1 \ No newline at end of file +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R8DEA4.ini b/Data/User/GameConfig/R8DEA4.ini new file mode 100644 index 0000000000..b94df680b1 --- /dev/null +++ b/Data/User/GameConfig/R8DEA4.ini @@ -0,0 +1,15 @@ +# R8DEA4 - Yu-Gi-Oh! 5D's: Duel Transer +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/R8DJA4.ini b/Data/User/GameConfig/R8DJA4.ini new file mode 100644 index 0000000000..1399c6ce77 --- /dev/null +++ b/Data/User/GameConfig/R8DJA4.ini @@ -0,0 +1,15 @@ +# R8DJA4 - Yu-Gi-Oh! 5D's: Duel Transer +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/Data/User/GameConfig/R8DPA4.ini b/Data/User/GameConfig/R8DPA4.ini index 29559ff97f..393a8acf6c 100644 --- a/Data/User/GameConfig/R8DPA4.ini +++ b/Data/User/GameConfig/R8DPA4.ini @@ -1,11 +1,15 @@ # R8DPA4 - Yugioh Sim EU [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] - diff --git a/Data/User/GameConfig/ROLE8P.ini b/Data/User/GameConfig/ROLE8P.ini index 450f94131d..fee61aa643 100644 --- a/Data/User/GameConfig/ROLE8P.ini +++ b/Data/User/GameConfig/ROLE8P.ini @@ -1,14 +1,18 @@ # ROLE8P - Mario & Sonic at the Olympic Winter Games [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 -EmulationIssues = +EmulationStateId = 4 +EmulationIssues = Use Direct 3d 11 backend. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 - diff --git a/Data/User/GameConfig/ROLJ01.ini b/Data/User/GameConfig/ROLJ01.ini new file mode 100644 index 0000000000..4ef9c12a69 --- /dev/null +++ b/Data/User/GameConfig/ROLJ01.ini @@ -0,0 +1,18 @@ +# ROLJ01 - Mario & Sonic at the Olympic Winter Games +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use Direct 3d 11 backend. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/ROLK01.ini b/Data/User/GameConfig/ROLK01.ini new file mode 100644 index 0000000000..6827e96fc9 --- /dev/null +++ b/Data/User/GameConfig/ROLK01.ini @@ -0,0 +1,18 @@ +# ROLK01 - Mario & Sonic at the Olympic Winter Games +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use Direct 3d 11 backend. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/ROLP8P.ini b/Data/User/GameConfig/ROLP8P.ini index fc0ee2e21b..a7bd40c64d 100644 --- a/Data/User/GameConfig/ROLP8P.ini +++ b/Data/User/GameConfig/ROLP8P.ini @@ -1,9 +1,18 @@ # ROLP8P - Mario & Sonic at the Olympic Winter Games [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = Use Direct 3d 11 backend. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SEME4Q.ini b/Data/User/GameConfig/SEME4Q.ini index 3955caebb4..0dc0d03acc 100644 --- a/Data/User/GameConfig/SEME4Q.ini +++ b/Data/User/GameConfig/SEME4Q.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Jitil recompiler or enable progressive scan to run the game(r7559) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SEMP4Q.ini b/Data/User/GameConfig/SEMP4Q.ini index 0d2acb5188..4703a7848d 100644 --- a/Data/User/GameConfig/SEMP4Q.ini +++ b/Data/User/GameConfig/SEMP4Q.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Jitil recompiler or enable progressive scan to run the game(r7559) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SEMX4Q.ini b/Data/User/GameConfig/SEMX4Q.ini index d1c180f1ba..46246b3ca1 100644 --- a/Data/User/GameConfig/SEMX4Q.ini +++ b/Data/User/GameConfig/SEMX4Q.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Use Jitil recompiler or enable progressive scan to run the game(r7559) +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/Data/User/GameConfig/SUKE01.ini b/Data/User/GameConfig/SUKE01.ini new file mode 100644 index 0000000000..a4c7b22fd4 --- /dev/null +++ b/Data/User/GameConfig/SUKE01.ini @@ -0,0 +1,21 @@ +# SUKE01 - Kirby Wii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Theater mode crashes, needs XFB for certain minigames. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 + diff --git a/Data/User/GameConfig/SUKJ01.ini b/Data/User/GameConfig/SUKJ01.ini new file mode 100644 index 0000000000..a6cd7a1961 --- /dev/null +++ b/Data/User/GameConfig/SUKJ01.ini @@ -0,0 +1,20 @@ +# SUKJ01 - Hoshi no Kirby Wii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Theater mode crashes, needs XFB for certain minigames. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 diff --git a/Data/User/GameConfig/SUKP01.ini b/Data/User/GameConfig/SUKP01.ini new file mode 100644 index 0000000000..8ea6027097 --- /dev/null +++ b/Data/User/GameConfig/SUKP01.ini @@ -0,0 +1,20 @@ +# SUKP01 - Kirby's Adventure Wii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Theater mode crashes, needs XFB for certain minigames. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCache = True +SafeTextureCacheColorSamples = 128