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hackfix for per-game settings overriding the main settings. This quick and dirty hack goes out to billiard in return for his own generous hacks. fixes issue 3004. it's a hack, so it should be replaced with a more sane method...
also: hacks. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6337 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -63,6 +63,16 @@ namespace BootManager
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extern "C" HINSTANCE wxGetInstance();
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extern "C" HINSTANCE wxGetInstance();
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#endif
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#endif
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// TODO this is an ugly hack which allows us to restore values trampled by per-game settings
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// Apply fire liberally
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struct ConfigCache
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{
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bool bCPUThread, bSkipIdle, bEnableFPRF, bMMU, bMMUBAT,
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bAlternateRFI, bFastDiscSpeed, bMergeBlocks;
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int iTLBHack;
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};
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static ConfigCache config_cache;
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// Boot the ISO or file
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// Boot the ISO or file
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bool BootCore(const std::string& _rFilename)
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bool BootCore(const std::string& _rFilename)
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{
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{
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@ -102,6 +112,15 @@ bool BootCore(const std::string& _rFilename)
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StartUp.m_strGameIni = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + unique_id + ".ini";
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StartUp.m_strGameIni = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + unique_id + ".ini";
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if (unique_id.size() == 6 && game_ini.Load(StartUp.m_strGameIni.c_str()))
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if (unique_id.size() == 6 && game_ini.Load(StartUp.m_strGameIni.c_str()))
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{
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{
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config_cache.bCPUThread = StartUp.bCPUThread;
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config_cache.bSkipIdle = StartUp.bSkipIdle;
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config_cache.bEnableFPRF = StartUp.bEnableFPRF;
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config_cache.bMMU = StartUp.bMMU;
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config_cache.bMMUBAT = StartUp.bMMUBAT;
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config_cache.iTLBHack = StartUp.iTLBHack;
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config_cache.bAlternateRFI = StartUp.bAlternateRFI;
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config_cache.bFastDiscSpeed = StartUp.bFastDiscSpeed;
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config_cache.bMergeBlocks = StartUp.bMergeBlocks;
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// General settings
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// General settings
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game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
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game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
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game_ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
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game_ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
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@ -148,6 +167,18 @@ bool BootCore(const std::string& _rFilename)
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void Stop()
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void Stop()
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{
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{
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Core::Stop();
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Core::Stop();
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SCoreStartupParameter& StartUp = SConfig::GetInstance().m_LocalCoreStartupParameter;
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StartUp.bCPUThread = config_cache.bCPUThread;
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StartUp.bSkipIdle = config_cache.bSkipIdle;
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StartUp.bEnableFPRF = config_cache.bEnableFPRF;
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StartUp.bMMU = config_cache.bMMU;
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StartUp.bMMUBAT = config_cache.bMMUBAT;
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StartUp.iTLBHack = config_cache.iTLBHack;
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StartUp.bAlternateRFI = config_cache.bAlternateRFI;
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StartUp.bFastDiscSpeed = config_cache.bFastDiscSpeed;
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StartUp.bMergeBlocks = config_cache.bMergeBlocks;
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}
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}
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} // namespace
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} // namespace
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@ -913,7 +913,7 @@ void CFrame::DoStop()
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g_pCodeWindow->ToggleDLLWindow(IDM_VIDEOWINDOW, false);
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g_pCodeWindow->ToggleDLLWindow(IDM_VIDEOWINDOW, false);
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}
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}
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Core::Stop();
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BootManager::Stop();
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// Destroy the renderer frame when not rendering to main
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// Destroy the renderer frame when not rendering to main
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m_RenderParent->Disconnect(wxID_ANY, wxEVT_SIZE,
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m_RenderParent->Disconnect(wxID_ANY, wxEVT_SIZE,
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