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remove stuff from ogl debugger that did nothing. (copied from dsp hle a while ago)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2111 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -46,7 +46,6 @@
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#include "VertexLoader.h"
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#include "XFB.h"
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#include "Timer.h"
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#include "Debugger/Logging.h" // for Logging()
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#if defined(HAVE_WX) && HAVE_WX
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#include "Debugger/Debugger.h" // for the CDebugger class
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@ -923,11 +922,6 @@ void Renderer::SwapBuffers()
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fpscount = 0;
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}
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// Write logging data to debugger
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#if defined(HAVE_WX) && HAVE_WX
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if (m_frame)
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Logging(0);
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#endif
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if (g_Config.bOverlayStats) {
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char st[2048];
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char *p = st;
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