D3D: Set the geometry shader for triangle primitives.

This commit is contained in:
Jules Blok
2014-11-15 01:53:08 +01:00
parent 4f6ce0f236
commit 7c05b9a6d0
2 changed files with 6 additions and 0 deletions

View File

@ -21,6 +21,7 @@
#include "VideoBackends/D3D/D3DState.h"
#include "VideoBackends/D3D/D3DUtil.h"
#include "VideoBackends/D3D/FramebufferManager.h"
#include "VideoBackends/D3D/GeometryShaderCache.h"
#include "VideoBackends/D3D/PixelShaderCache.h"
#include "VideoBackends/D3D/Render.h"
#include "VideoBackends/D3D/Television.h"