More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@586 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2008-09-20 14:43:10 +00:00
parent a5488ccf58
commit 7c3f715f19
3 changed files with 24 additions and 5 deletions

View File

@ -39,6 +39,7 @@
#define BPMEM_CLEARBBOX2 0x56 // TODO(ector): add something that watches bboxes
#define BPMEM_TEXMODE0_1 0x80
#define BPMEM_TEXMODE0_2 0xA0
#define BPMEM_FOGRANGE 0xE8
#define BPMEM_FOGPARAM0 0xEE
#define BPMEM_FOGBMAGNITUDE 0xEF
#define BPMEM_FOGBEXPONENT 0xF0