Filesystem: Use file info in arguments instead of path

Some callers already have the file info, making the relatively slow
FindFileInfo calls unnecessary. Callers that didn't have the file info
will now need to call FindFileInfo on their own.
This commit is contained in:
JosJuice
2015-07-30 15:06:23 +02:00
parent 3d5ef948d0
commit 7c45afecb2
7 changed files with 53 additions and 39 deletions

View File

@ -40,11 +40,11 @@ public:
virtual bool IsValid() const = 0;
// TODO: Should only return FileInfo, not FileInfoGCWii
virtual const std::vector<FileInfoGCWii>& GetFileList() = 0;
virtual u64 GetFileSize(const std::string& _rFullPath) = 0;
virtual const FileInfo* FindFileInfo(const std::string& path) = 0;
virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
virtual const FileInfo* FindFileInfo(u64 disc_offset) = 0;
virtual u64 ReadFile(const FileInfo* file_info, u8* _pBuffer, u64 _MaxBufferSize,
u64 _OffsetInFile = 0) = 0;
virtual bool ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename) = 0;
virtual bool ExportFile(const FileInfo* file_info, const std::string& _rExportFilename) = 0;
virtual bool ExportApploader(const std::string& _rExportFolder) const = 0;
virtual bool ExportDOL(const std::string& _rExportFolder) const = 0;
virtual std::string GetPath(u64 _Address) = 0;