Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-02-14 13:03:21 +00:00
parent efa5fe5eb7
commit 7c638f3a51
9 changed files with 183 additions and 38 deletions

View File

@ -16,12 +16,18 @@
// http://code.google.com/p/dolphin-emu/
#ifndef __SETUP_h__
#define __SETUP_h__
////////////////////////////////////////////////////////////////////////////////////////
// File description
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Compilation settings. This file can be kept on the ignore list in your SVN program. It
allows local optional settings depending on what works on your computer.
Compilation settings. I avoid placing this in Common.h or some place where lots of files needs
to be rebuilt if any of these settings are changed. I'd rather have it in as few files as possible.
This file can be kept on the ignore list in your SVN program. It allows local optional settings
depending on what works on your computer.
////////////////////////*/
@ -43,4 +49,7 @@
// Build with music modification
//#define MUSICMOD
///////////////////////////
///////////////////////////
#endif // __SETUP_h__