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UICommon: Add support for portable.txt on macOS
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@ -296,17 +296,7 @@ void SetUserDirectory(std::string custom_path)
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home = "";
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std::string home_path = std::string(home) + DIR_SEP;
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#if defined(__APPLE__) || defined(ANDROID)
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if (env_path)
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{
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user_path = env_path;
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}
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else
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{
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user_path = home_path + DOLPHIN_DATA_DIR DIR_SEP;
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}
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#else
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// We are on a non-Apple and non-Android POSIX system, there are 4 cases:
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// On a non-Apple and non-Android POSIX system, there are 4 cases:
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// 1. GetExeDirectory()/portable.txt exists
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// -> Use GetExeDirectory()/User
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// 2. $DOLPHIN_EMU_USERPATH is set
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@ -316,7 +306,15 @@ void SetUserDirectory(std::string custom_path)
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// 4. Default
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// -> Use XDG basedir, see
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// http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
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user_path = home_path + "." DOLPHIN_DATA_DIR DIR_SEP;
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//
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// On macOS:
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// 1. GetExeDirectory()/portable.txt exists
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// -> Use GetExeDirectory()/User
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// 2. $DOLPHIN_EMU_USERPATH is set
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// -> Use $DOLPHIN_EMU_USERPATH
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// 3. Default
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//
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// On Android, custom_path is set, so this code path is never reached.
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std::string exe_path = File::GetExeDirectory();
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if (File::Exists(exe_path + DIR_SEP "portable.txt"))
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{
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@ -326,7 +324,17 @@ void SetUserDirectory(std::string custom_path)
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{
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user_path = env_path;
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}
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else if (!File::Exists(user_path))
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#if defined(__APPLE__) || defined(ANDROID)
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else
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{
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user_path = home_path + DOLPHIN_DATA_DIR DIR_SEP;
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}
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#else
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else
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{
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user_path = home_path + "." DOLPHIN_DATA_DIR DIR_SEP;
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if (!File::Exists(user_path))
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{
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const char* data_home = getenv("XDG_DATA_HOME");
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std::string data_path =
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@ -350,6 +358,7 @@ void SetUserDirectory(std::string custom_path)
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File::SetUserPath(D_CACHE_IDX, cache_path);
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return;
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}
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}
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#endif
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}
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#endif
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