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DolphinQt: Properly lock CPU before accessing emulated memory
This fixes a problem I was having where using frame advance with the debugger open would frequently cause panic alerts about invalid addresses due to the CPU thread changing MSR.DR while the host thread was trying to access memory. To aid in tracking down all the places where we weren't properly locking the CPU, I've created a new type (in Core.h) that you have to pass as a reference or pointer to functions that require running as the CPU thread.
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@ -10,6 +10,11 @@
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#include "Common/CommonTypes.h"
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namespace Core
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{
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class CPUThreadGuard;
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}
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struct InstructionAttributes
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{
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u32 address = 0;
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@ -63,11 +68,12 @@ public:
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};
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void SetRegTracked(const std::string& reg);
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AutoStepResults AutoStepping(bool continue_previous = false, AutoStop stop_on = AutoStop::Always);
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AutoStepResults AutoStepping(const Core::CPUThreadGuard& guard, bool continue_previous = false,
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AutoStop stop_on = AutoStop::Always);
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private:
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InstructionAttributes GetInstructionAttributes(const TraceOutput& line) const;
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TraceOutput SaveCurrentInstruction() const;
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TraceOutput SaveCurrentInstruction(const Core::CPUThreadGuard* guard) const;
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HitType TraceLogic(const TraceOutput& current_instr, bool first_hit = false);
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bool m_recording = false;
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