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https://github.com/dolphin-emu/dolphin.git
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DolphinQt: Properly lock CPU before accessing emulated memory
This fixes a problem I was having where using frame advance with the debugger open would frequently cause panic alerts about invalid addresses due to the CPU thread changing MSR.DR while the host thread was trying to access memory. To aid in tracking down all the places where we weren't properly locking the CPU, I've created a new type (in Core.h) that you have to pass as a reference or pointer to functions that require running as the CPU thread.
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@ -25,6 +25,7 @@ typedef SSIZE_T ssize_t;
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#include <unistd.h>
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#endif
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#include "Common/Assert.h"
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#include "Common/Event.h"
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#include "Common/Logging/Log.h"
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#include "Common/SocketContext.h"
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@ -799,7 +800,7 @@ static void WriteRegister()
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SendReply("OK");
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}
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static void ReadMemory()
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static void ReadMemory(const Core::CPUThreadGuard& guard)
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{
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static u8 reply[GDB_BFR_MAX - 4];
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u32 addr, len;
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@ -819,7 +820,7 @@ static void ReadMemory()
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if (len * 2 > sizeof reply)
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SendReply("E01");
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if (!PowerPC::HostIsRAMAddress(addr))
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if (!PowerPC::HostIsRAMAddress(guard, addr))
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return SendReply("E00");
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auto& system = Core::System::GetInstance();
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@ -830,7 +831,7 @@ static void ReadMemory()
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SendReply((char*)reply);
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}
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static void WriteMemory()
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static void WriteMemory(const Core::CPUThreadGuard& guard)
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{
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u32 addr, len;
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u32 i;
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@ -846,7 +847,7 @@ static void WriteMemory()
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len = (len << 4) | Hex2char(s_cmd_bfr[i++]);
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INFO_LOG_FMT(GDB_STUB, "gdb: write memory: {:08x} bytes to {:08x}", len, addr);
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if (!PowerPC::HostIsRAMAddress(addr))
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if (!PowerPC::HostIsRAMAddress(guard, addr))
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return SendReply("E00");
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auto& system = Core::System::GetInstance();
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@ -990,11 +991,19 @@ void ProcessCommands(bool loop_until_continue)
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WriteRegister();
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break;
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case 'm':
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ReadMemory();
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{
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ASSERT(Core::IsCPUThread());
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Core::CPUThreadGuard guard;
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ReadMemory(guard);
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break;
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}
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case 'M':
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{
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WriteMemory();
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ASSERT(Core::IsCPUThread());
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Core::CPUThreadGuard guard;
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WriteMemory(guard);
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auto& system = Core::System::GetInstance();
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auto& ppc_state = system.GetPPCState();
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ppc_state.iCache.Reset();
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