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Implemented Nunchuck Roll/Pitch
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4702 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -63,13 +63,6 @@ std::vector<InputCommon::CONTROLLER_INFO> joyinfo;
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InputCommon::CONTROLLER_STATE_NEW PadState[4];
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InputCommon::CONTROLLER_MAPPING_NEW PadMapping[4];
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// Shake emulation
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ShakeData::ShakeData() {
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Shake = 0;
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Roll = 0;
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Pitch = 0;
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}
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// Keyboard input
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KeyboardWiimote g_Wiimote_kbd;
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KeyboardNunchuck g_NunchuckExt;
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