Implemented Nunchuck Roll/Pitch

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4702 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx
2009-12-17 14:15:56 +00:00
parent b0ef811786
commit 7d1fdb85f3
11 changed files with 348 additions and 169 deletions

View File

@ -58,13 +58,14 @@ void GetJoyState(InputCommon::CONTROLLER_STATE_NEW &_PadState, InputCommon::CONT
void PadStateAdjustments(int &Lx, int &Ly, int &Rx, int &Ry, int &Tl, int &Tr);
// Accelerometer
void PitchDegreeToAccelerometer(int _Roll, int _Pitch, int &_x, int &_y, int &_z);
void PitchAccelerometerToDegree(u8 _x, u8 _y, u8 _z, int &_Roll, int &_Pitch, int&, int&);
float AccelerometerToG(float Current, float Neutral, float G);
void Tilt(int &_x, int &_y, int &_z);
void ShakeToAccelerometer(int &_x, int &_y, int &_z, STiltData &_TiltData);
void TiltToAccelerometer(int &_x, int &_y, int &_z, STiltData &_TiltData);
void AdjustAngles(int &Roll, int &Pitch);
// IR data
void RotateIRDots(int &_x, int &_y, STiltData &_TiltData);
void IRData2Dots(u8 *Data);
void IRData2DotsBasic(u8 *Data);
void ReorderIRDots();