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ShaderGen: Implement pixel ubershaders
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@ -176,7 +176,9 @@ union ShaderHostConfig
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u32 backend_atomics : 1;
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u32 backend_depth_clamp : 1;
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u32 backend_reversed_depth_range : 1;
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u32 pad : 14;
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u32 backend_bitfield : 1;
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u32 backend_dynamic_sampler_indexing : 1;
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u32 pad : 12;
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};
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static ShaderHostConfig GetCurrent();
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