Bit more cleanup from removing Nvidia CG

This commit is contained in:
Ryan Houdek
2012-12-27 22:46:29 -06:00
parent d7f43c7a68
commit 7d93834cd8
7 changed files with 47 additions and 57 deletions

View File

@ -179,7 +179,7 @@ FRAGMENTSHADER &GetOrCreateEncodingShader(u32 format)
if (s_encodingPrograms[format].glprogid == 0)
{
const char* shader = TextureConversionShader::GenerateEncodingShader(format, API_GLSL);
const char* shader = TextureConversionShader::GenerateEncodingShader(format, API_OPENGL);
#if defined(_DEBUG) || defined(DEBUGFAST)
if (g_ActiveConfig.iLog & CONF_SAVESHADERS && shader)