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SFML on linux/osx now compiles from external (static)
removed HAVE_SFML ifdefs git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5101 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -137,7 +137,8 @@ else:
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libs = [
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'bdisasm',
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'inputcommon',
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'lua'
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'lua',
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'sfml'
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]
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env_core = env.Clone();
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