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https://github.com/dolphin-emu/dolphin.git
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rename InputCommon/ControllerInterface/Device to CoreDevice
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@ -12,7 +12,7 @@
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#include "Common/Matrix.h"
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#include "Common/WindowSystemInfo.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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// enable disable sources
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#ifdef _WIN32
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@ -2,7 +2,7 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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#include <algorithm>
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#include <cmath>
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@ -4,7 +4,7 @@
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#pragma once
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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#include "InputCommon/ControllerInterface/ForceFeedback/ForceFeedbackDevice.h"
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namespace ciface::DInput
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@ -7,8 +7,8 @@
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#include <windows.h>
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#include "Common/Matrix.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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#include "InputCommon/ControllerInterface/DInput/DInput8.h"
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ciface::DInput
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{
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@ -10,7 +10,7 @@
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#include "Common/Event.h"
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#include "Common/Flag.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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#ifdef _WIN32
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#include <Windows.h>
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@ -8,7 +8,7 @@
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#include <IOKit/hid/IOHIDLib.h>
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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#include "InputCommon/ControllerInterface/ForceFeedback/ForceFeedbackDevice.h"
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namespace ciface::OSX
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@ -7,7 +7,7 @@
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#include <QuartzCore/QuartzCore.h>
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#include "Common/Matrix.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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namespace ciface::Quartz
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{
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@ -14,7 +14,7 @@
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#include <SDL_haptic.h>
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#endif
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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namespace ciface::SDL
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{
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@ -16,7 +16,7 @@
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#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
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#include "Core/HW/WiimoteEmu/MotionPlus.h"
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#include "Core/HW/WiimoteReal/WiimoteReal.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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namespace ciface::WiimoteController
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{
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