remove unused globals

Also change globals into statics which are only used in one file
This commit is contained in:
degasus
2014-07-08 22:37:58 +02:00
parent 81ed17be53
commit 7e79806efc
32 changed files with 28 additions and 21937 deletions

View File

@ -21,7 +21,7 @@ HINSTANCE hDXGIDll = nullptr;
int dxgi_dll_ref = 0;
typedef HRESULT (WINAPI* D3D11CREATEDEVICEANDSWAPCHAIN)(IDXGIAdapter*, D3D_DRIVER_TYPE, HMODULE, UINT, CONST D3D_FEATURE_LEVEL*, UINT, UINT, CONST DXGI_SWAP_CHAIN_DESC*, IDXGISwapChain**, ID3D11Device**, D3D_FEATURE_LEVEL*, ID3D11DeviceContext**);
D3D11CREATEDEVICE PD3D11CreateDevice = nullptr;
static D3D11CREATEDEVICE PD3D11CreateDevice = nullptr;
D3D11CREATEDEVICEANDSWAPCHAIN PD3D11CreateDeviceAndSwapChain = nullptr;
HINSTANCE hD3DDll = nullptr;
int d3d_dll_ref = 0;
@ -31,7 +31,7 @@ namespace D3D
ID3D11Device* device = nullptr;
ID3D11DeviceContext* context = nullptr;
IDXGISwapChain* swapchain = nullptr;
static IDXGISwapChain* swapchain = nullptr;
D3D_FEATURE_LEVEL featlevel;
D3DTexture2D* backbuf = nullptr;
HWND hWnd;