mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 00:59:44 -06:00
Save States:
1. Added a header, including the Game ID (old states are obsolete unless the gameid is appended to the beginning) so states from different games can't be cross-loaded 2. Added loading/saving from/to file 3. Added loading of last saved state (F11) 4. Added "Undo State": Load the backed up last overwritten state (if you press save instead of load) (F12) 5. State code cleanup git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3560 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -185,6 +185,10 @@ class CFrame : public wxFrame
|
||||
void OnClose(wxCloseEvent &event);
|
||||
void OnLoadState(wxCommandEvent& event);
|
||||
void OnSaveState(wxCommandEvent& event);
|
||||
void OnLoadStateFromFile(wxCommandEvent& event);
|
||||
void OnSaveStateToFile(wxCommandEvent& event);
|
||||
void OnLoadLastState(wxCommandEvent& event);
|
||||
void OnUndoState(wxCommandEvent& event);
|
||||
|
||||
void OnConfigMain(wxCommandEvent& event); // Options
|
||||
void OnPluginGFX(wxCommandEvent& event);
|
||||
|
Reference in New Issue
Block a user