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Save States:
1. Added a header, including the Game ID (old states are obsolete unless the gameid is appended to the beginning) so states from different games can't be cross-loaded 2. Added loading/saving from/to file 3. Added loading of last saved state (F11) 4. Added "Undo State": Load the backed up last overwritten state (if you press save instead of load) (F12) 5. State code cleanup git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3560 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -31,6 +31,10 @@ enum
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{
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IDM_LOADSTATE = 200, // File menu
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IDM_SAVESTATE,
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IDM_LOADLASTSTATE,
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IDM_UNDOSTATE,
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IDM_LOADSTATEFILE,
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IDM_SAVESTATEFILE,
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IDM_SAVESLOT1,
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IDM_SAVESLOT2,
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IDM_SAVESLOT3,
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