Graphics: Adapt aspect ratio when SBS/TAB 3D is used

Adds support for choosing to present the full resolution
independently to each eye when using side-by-side or
top-and-bottom 3D.
This commit is contained in:
Bryan Jacobs
2024-08-15 17:20:00 +10:00
parent 93617e96c3
commit 7ec6d116e8
8 changed files with 86 additions and 27 deletions

View File

@ -241,6 +241,7 @@ struct VideoConfig final
// Stereoscopy
StereoMode stereo_mode{};
bool stereo_per_eye_resolution_full = false;
int iStereoDepth = 0;
int iStereoConvergence = 0;
int iStereoConvergencePercentage = 0;