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Remove unnecessary virtual keywords
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@ -17,8 +17,8 @@ namespace OGL
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GLVertexFormat();
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~GLVertexFormat();
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virtual void Initialize(const PortableVertexDeclaration &_vtx_decl) override;
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virtual void SetupVertexPointers() override;
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void Initialize(const PortableVertexDeclaration &_vtx_decl) override;
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void SetupVertexPointers() override;
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GLuint VAO;
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};
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@ -39,7 +39,7 @@ public:
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GLuint m_index_buffers;
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GLuint m_last_vao;
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protected:
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virtual void ResetBuffer(u32 stride) override;
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void ResetBuffer(u32 stride) override;
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private:
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void Draw(u32 stride);
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