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Make destination alpha render pass an option.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2663 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -285,7 +285,7 @@ void Flush()
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}
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// run through vertex groups again to set alpha
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if (bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate) {
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if (g_Config.bDstAlphaPass && bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate) {
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ps = PixelShaderCache::GetShader(true);
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if (ps) glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, ps->glprogid);
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